Detailed guide to Blade in Honkai: StarRail with recommendations for building a character: the best light cones, planar ornaments and cave relics, primary and secondary characteristics that need pumping. A table with the materials necessary to elevate the hero, his abilities and passive talents (Traces). Let's look at the examples effective detachments with Blade, which reveal the character as the main damage dealer.
Blade is a legendary playable hero who is the representative of Paths of Destruction. Attacks enemies with wind type damage, uses an ancient sword as a weapon, inherited from his mentor jingliu. Has a terrifying ability to self-heal, which he received from the leader "Stellaron Hunters" Elio. First encountered in the story chain of the Reconstruction missions tied to Lofu Xianzhou.
Rating | A position in dash list |
Rarity | ⭐⭐⭐⭐⭐ |
Element [Damage Type] | Windmill 🌪️ |
Path | Destruction |
when added to the game | July 19, 2023 [patch 1.2] |
How to get a character | Banner "Event Jump: Character" |
Gender | Male |
Home region | Home planet unknown, but lived for a long time Lofu Xianzhou |
Role in the squad | Primary DPS character |
Role in the game | Member of the organization "Stellaron Hunters" |
Signature Light Cone | Light Cone Path of Destruction "Inaccessible Side" |
Voice actors |
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Blade biography in Honkai: Star Rail
Blade in Honkai: Star Rail (real name: Ensign) - member of the organization "Stellaron Hunters"suffering from immortality. He swore allegiance to the “Slave of Fate” Elio in exchange for a promise from the leader that one day the young man would save his ward from the cursed Mara. At the moment only Kafka is able to contain the progression of this terrifying disease by keeping Blade constantly conscious with Spirit Whisper.
In the early years of his life, together with Jing Yuan Blade was trained by the great warrior jingliu, who subsequently gave him a one-handed blade. It is with them that the man fights to this day, combining “ancient” skills with newly acquired skills. In the distant past, he was also a member of the organization "Transcendental Quintet" together with Dan Feng, for whose sins he is paying Dan Heng incarnate Moon Eater. It is to him that Blade sincerely wants revenge.
How to get Blade in Honkai: Star Rail
Blade can be knocked out in the limited-time Event Jump: Character banner, which is called "Restless Soul".
If you don't want to miss Blade's rerun, we recommend bookmarking an article with banner schedule in Honkai: Star Railupdated on an ongoing basis.
Features
Leveling Blade gives an increase to such characteristics as health, Attack Power и protection.
Level of | Base HP | Basic Attack | Basic protection | base speed | Basic taunt |
1 | 184 | 73 | 66 | 97 | 125 |
10 | 267 | 107 | 95 | 97 | 125 |
20 | 360 | 144 | 128 | 97 | 125 |
30 | 526 | 210 | 188 | 97 | 125 |
40 | 693 | 277 | 247 | 97 | 125 |
50 | 859 | 343 | 306 | 97 | 125 |
60 | 1025 | 410 | 366 | 97 | 125 |
70 | 1191 | 476 | 425 | 97 | 125 |
80 | 1358 | 543 | 485 | 97 | 125 |
Speed and basic taunt are constant indicators that do not change with leveling up the hero.
Basic skills
Blade's skills force the player to put him in position the main DPS-hero in the squad, despite the fact that representatives of the Path of Destruction often act as an additional supporting force. Stellaron Hunter is somewhat reminiscent of Arlana, the damage of which increases in proportion to the health expended. However, the swordsman's damage depends on HP, not attack power, when compared to the head of the "Security Department" space station. In order to fully understand how Blade's skills work, let's look at them in more detail.
Active skills
- Technique "Wind of Karma" || Explosion
Immediately attacks the enemy and consumes 20% HP after the start of the battle. Inflicts additional wind damage to all enemies equal to 40% of max. HP Blade.
If the current HP indicator for using a technique is not enough (below 20%), then using the technique lowers the value to 1 unit. health.
Attacks the selected target and after the start of combat, consumes his health to deal wind damage all opponents.
- Basic Attack "Fragment Sword" || Single attack
Deals wind damage to a target enemy equal to 50-130% of Blade's attack power.
- Emboldening Salvo "Hellscape" || Gain
Consumes 30% of the character's HP and applies the Hellscape buff to them. Blade, while under the "Hellscape" status, can no longer use the skill. Instead, the hero's damage dealt is increased by 12-54% and their basic attack, Shard Sword, is converted to Sword Picket for 3 subsequent turns.
Consumes your health to base attack buff, thereby transforming it into a "Palisade of Swords" for 3 moves. Blade's current turn does not end after using the "Hellscape", that is, by activating the skill, you can additionally attack the opponents of the bases. blow.
- Basic Attack "Palisade of Swords" || Explosion
Consumes 10% of max. Blade's HP and deals wind damage to the selected enemy equal to 20-52% of the character's attack power plus 50-130% of his max. health. Deals additional wind damage to nearby targets equal to 8-20,8% of the character's attack power plus 20-52% of his max. health.
If the current health indicator is not enough to apply a basic attack (below 10%), then the use of bases. impact lowers the value to 1 unit.
Consumes own health to deal wind damage to selected enemy, as well as small wind damage to the next goals. "Palisade of Swords", unlike the "Splinter Sword" and basic attacks of other characters, NOT can restore skill points.
- Superpower "Death Sentence" || Explosion
Sets Blade's current HP to 50% and deals wind damage to the selected enemy equal to 24-48% of the character's attack power plus 60-120% of its max. health plus 60-120% of the amount of HP he lost in this battle. Deals additional wind damage to nearby targets equal to 9,6-19,2% of the character's attack power plus 24-48% of its max. health plus 24-48% of the amount of HP he lost in this battle.
The indicator of the amount of health lost in the current battle cannot exceed 90% of the max. HP Blade. Using the ultimate ability resets and starts calculating the amount of health lost in this battle again.
Sets the character's health to 50% and deals massive wind damage. selected enemy, as well as small wind damage the next goals. Damage percentage It depends on Blade's attack power and HP, as well as the amount of health lost in the current battle.
Passive skills
- Talent "Gift to Shuhu" || Area Attack
Every time Blade misses a hit or uses up health, he gains 1 lvl. charge (max. quantity - 5). When reaching max. charge level the character immediately spends bonus attack, which deals wind damage equal to 22-55% of Blade's attack power plus 55-137,5% of his max. HP. Then, restores the hero's health by 25% of his max. values.
When Blade takes damage or his health drops, he gains 1 lvl. charge. When the number of charges reaches max. value, he immediately performs a bonus attack that deals damage all opponents, and restores HP character.
The order of leveling Blade's abilities
For Blade, all skills are equally important, therefore, upgrading his skills should take place in uniform key.
Tracks
All traces of Blade:
endless life: If Blade's current HP is less than or equal to 50% of his max. value, healing received is increased by 20%. | Endless deaths: Using the basic attack "Palisade of Swords" on an enemy with a broken vulnerability restores Blade's HP equal to 5% of its max. values plus 100 units. | Storm of Destruction: Using this talent increases the damage of the bonus attack by 20%. |
Crete. the chance is increased by 2,7%. | Max. HP increases by 6%. | Resist. effects are increased by 6%. |
Max. HP increases by 4%. | Crete. the chance is increased by 4%. | Crete. the chance is increased by 5,3%. |
Resist. effects are increased by 4%. | Max. HP increases by 6%. | Max. HP increases by 8%. |
Additionally, a 4% increase in health is possible at the 1st character level. How total, the total bonus to the characteristics will be:
Crete. chance | + 12 % |
Max. HP | + 28 % |
Resist. effects | + 10 % |
Eidolons [Constellations]
All Blade eidolons in HSR:
number | Name | <font><font>Materials</font></font> |
1 | Cuts in Hell burn harder | Using a superpower inflicts additional damage to the selected enemy. damage equal to 150% of the amount of HP lost by Blade in the current battle. |
2 | A thousand regrets for one broken dream | When Blade is under the Hellscape status, his crit. chance increases by 15%. |
3 | Cold Shadow of a Tempered Blade | Superpower level is increased by 2. Max level is 15. Talent level is increased by 2. Max level is 15. |
4 | Rejected by death, cursed by life | When Blade's HP drops below 50%, his max. Health is increased by 20%. The effect can stack up to 2 times. |
5 | Death at the sight of ten Lords | Skill level increases by 2. Max level is 15. Basic attack level is increased by 1. Max level is 10. |
6 | Rebirth into an insensitive shell | Max. the number of charge levels is reduced to 4. Bonus attack damage is additionally increased by 50% of max. HP Blade. |
Blade's best constellations are:
- E1 directly affects the increase in damage from the ultimate ability.
- E2 gives a noticeable increase in crit. chance under the “Hellscape” status, under the influence of which Blade is on a permanent basis.
- E4 increases the character’s survivability, which is especially important if the squad does not have representatives of the Path of Abundance suitable for the hero (the most satisfactory candidate is Locha) that consume the minimum number of skill points during combat.
- E6 will allow Blade to perform a bonus attack more often, which is suitable for those who prefer the game from the Path of Joy (especially useful in the realities of high-level battles in Simulated Universe ).
Advantages and disadvantages of Blade
After getting acquainted with the principle of operation of Blade's skills, his traces and eidolons, we can draw conclusions about his "pluses" and "minuses".
Advantages | Disadvantages |
High survivability, coupled with personal talents that allow him to restore health without resorting to the constant help of Path of Plenty characters, makes Blade a hero who can comfortably farm most activities in the game. | Does not restore skill points after using a basic attack infused with Hellscape, therefore, will conflict with other DPS characters who also need skill points. actions for effective combat. Blade is the backbone of the group and he won't share that position with anyone else. |
Specializes in dealing damage to single targets and an area, which puts the character in the position of the main DPS hero, who can "close" the damage needs of the squad. | We depend on representatives of the Path of Abundance or the Path of Conservation during the passage of high-level content. Due to the fact that he constantly loses HP, he can miss a fatal blow before self-healing from a superpower or bonus attack. |
Offers a unique gameplay to explore, unlike the dominant representatives of the Paths of Hunting, Destruction and Erudite. | Among other things, he has a need for characters of the Path of Harmony, who can provide increases in indicators that directly affect his damage. |
It is easy to assemble, because it has a special need for only one characteristic - HP. Indicators such as attack power, crit. damage and crit. hit chances are important, but in a less popular way (mostly gained through additional stats on planar decorations and cave relics). |
Leveling Blade in HSR
Consider what Blade needs to level and ascend.
Elevation materials
Level of | Material [1] | Material [2] | Material [3] |
---|---|---|---|
30 | |||
40 | |||
50 | |||
60 | |||
70 | |||
80 |
In total, you will need the following amount of resources:
- Credits ×308 000.
- Sprouts of Immortality ×15, Ethereal Flower of Immortality ×15, Branch of Immortal Glory ×15 — consumables that can be obtained after killing some opponents in the territory of Luofu Xianzhou, as well as in the Worlds of the Virtual Universe. Additionally can be purchased in the in-game "Pom-Pom Store" for unquenchable ash or exchange it at the Universal Fusion Machine.
- Ashes of the Ascended ×65 is a consumable that can be obtained by farming the Stagnant Shadow: Celestial Form activity.
Skill Leveling Materials
Emboldening Salvo | Material [1] | Material [2] | Material [3] | Material [4] |
---|---|---|---|---|
To the general list of resources for upgrading Blade's abilities are added:
- Credits ×2 197 500.
- Sprouts of Immortality ×33, Ethereal Flower of Immortality ×46, Branch of Immortal Glory ×28;
- Shattered Blade ×12, Lifeless Blade ×53, All-Destructive Blade ×101 - reward for completing the activity "Sepal (crimson): Bud of Destruction».
- Repentance of the Eternal False Body ×9 - reward for successful completion "Echoes of War: Seed of Immortality";
- Imprint of Fate ×6 - reward for successfully completing some temporary events, gaining points in the Virtual Universe, raising levels "Honor of the Nameless". Additional items can be purchased in the in-game "Pom-Pom Store".
The sequence of pumping traces
Skill // Stat | Material [1] | Material [2] | Material [3] | Material [4] |
---|---|---|---|---|
List of resources for learning hidden skills and characteristics in the “Traces” tab of Blade:
- Credits ×802 500.
- Sprouts of Immortality ×8, Ethereal Flower of Immortality ×10, Branch of Immortal Glory ×30.
- Shattered Blade ×6, Lifeless Blade ×16, All-Destructive Blade ×38.
- Repentance of the Eternal False Body ×3.
- Imprint of Fate ×2.
Best Blade builds in Honkai: Star Rail
Blade in XSR is a character on the Path of Destruction, who takes the position of the main DPS hero in the squad. The unique feature of the hero is that he constantly sacrifices his health for the sake of dealing increased damage to one or more targets.
Accordingly, the Blade build is focused on the development of characteristics such as HP (the basis), Attack Power, Crete. damage и crit chance. hits (additionally). It is these indicators that can affect the character’s final numbers when he uses a basic blow imbued with the positive effect of a skill, a superpower or a bonus attack. Next, let's look at how to assemble Blade in Honkai: Star Rail.
Recommended characteristic values
The main characteristics that are recommended to look for in artifacts for Blade:
Relic | Main characteristic |
Head | HP (constant) |
Arms | Attack power (constant) |
Body | Crete. chance or crit. damage |
Legs | Speed (priority) or HP (temporary option) |
planar sphere | Wind damage (priority) or HP (temporary option) |
Connecting rope | HP |
Additional features include:
- health in %;
- Crete. damage/crit. chance;
- speed.
Due to the fact that the increase in HP is gained by pumping up traces, as well as the main characteristics in artifacts, in the process of pumping up relics, you can focus on searching for such minor stats as Crete. damage и Crete. chance. The ratio of these indicators is 2:1, that is, for example, by 50% chance of crit. hit requires a 100% increase in crit. damage.
Attack power, although important, is not the highest priority. Often, similar to additional increases in HP, it is gained by upgrading cave relics and planar jewelry. In addition, representatives of the Path of Harmony play a significant role in increasing this indicator during battle.
The optimal totals that are recommended to have on the character:
- health: from 6 units. and higher;
- speed: from 120 units. and higher;
- Crete. chance: from 70% and above;
- Crete. damage: from 150% and above.
Best Light Cones [Weapon]
When choosing weapons for Blade, it is important to focus on light cones. Paths of Destruction, since only they will offer the character an active additional effect. Other directions will not work, as they will give gains only to the main characteristics of the hero - attack power, defense, health.
Name | Description | Recommendation |
---|---|---|
⭐⭐⭐⭐⭐ HP 57-1270 ATK 26-582 DEF 15-330 | Increases crit. chance and max. Owner's HP 18-30%. When the wearer is attacked or consumes their own health, their damage is increased by 24-40%. The effect is removed after the owner uses an attack. | Blade's signature, which closes the main "gaps" of the character. Provides tangible increases to such important characteristics as crit chance. hits and HP. Thus, you can focus on a set of other characteristics (for example, critical damage). The additional effect of the weapon is almost permanent due to the fact that the character, using his active skills, consumes health. |
⭐⭐⭐⭐⭐ HP 48-1058 ATK 26-582 DEF 21-463 | The enemy is more likely to attack a hero equipped with a weapon. The owner's critical damage is increased by 36-60%, and after activating the superpower, he acquires 1 level of the Fire Dance status. The effect lasts 2 turns and can stack up to 2 times. Each level of the Fire Dance status allows the wearer's bonus attacks to hit 36-60% more damage. | By increasing the owner's chance of being attacked by enemies, Blade will not only be able to gain passive skill charges more often, but will also quickly accumulate energy for superpowers. This effect pairs well with his best equipment options. The cone will enhance his bonus attacks, but the signature weapon will still be stronger for other types of damage. |
⭐⭐⭐⭐⭐ HP 48-1058 ATK 28-635 DEF 18-396 | Increases crit. owner's chance 18-30%. When the bearer uses a basic attack, he gains 1 lvl. Dragon's Call status on 2 move. Each status level of Dragon's Call increases the wearer's attack power by 18-30% and energy recovery rate 6-10%. The Dragon's Call status can stack up to 2 times. | The main feature of Blade is the constant use of bases. attacks to deal damage, which will help him maintain max. number of stacks of Dragon's Call. Despite the fact that attack power is not a priority for the hero, it will still be useful, since it has some effect on the final damage numbers. The speed of energy recovery will help to accumulate the ult faster, and the constant bonus to crit. chance will allow you to focus on finding other characteristics in relics. |
⭐⭐⭐⭐ HP 48-1058 ATK 21-476 DEF 12-264 | Maximum health is increased by 12-24%. When the owner loses or restores HP, his critical damage increases by 18-36% for 2 turns. This effect can only occur once per turn. | A great F2P option that works best with the Stellaron Hunter mechanics. Considering that the hero's gameplay is based on constantly decreasing and restoring health, he is able to implement the passive effect and gain an increase in critical damage without any effort. In addition, the abilities scale both from HP and from strength, which makes increasing the health stat profitable. |
⭐⭐⭐⭐ HP 48-1058 ATK 21-476 DEF 12-264 | Increases damage dealt by the wearer by 20-40%. Additionally increases the damage dealt by the wearer against enemies whose current HP is greater than or equal to the wearer's current health by 20-40%. | A perfect epic variant that outperforms some of the legendary cards. Provides Blade with an increased damage buff in two variations:
|
⭐⭐⭐⭐ HP 48-1058 ATK 22-476 DEF 12-264 | When the owner's HP lost in one attack exceeds 25% of his max. HP or when the HP absorbed by him exceeds 25% of his max. HP, he immediately recovers 15% of his HP while the damage he deals is increased by 25-50% for 2 turns. This effect can only trigger 1 time in 3 turns. | A good epic option with passive activation convenient for Blade. To receive the damage bonus, the owner must lose at least a quarter of HP instantly - using the hero’s skill costs 30% of health. In addition, the cooldown of the Hellscape buff is 3 turns, as is the cooldown of the cone skill. For these reasons, you only have to monitor the remaining health, so that at the time of using the skill the hero has more than 25% of the scale. |
⭐⭐⭐⭐⭐ HP 52-1164 ATK 26-582 DEF 18-396 | The wearer's attack power is increased by 24-40%. When the wearer defeats an opponent, or when an opponent attacks the wearer, he immediately recovers HP equal to 8-12% from a personal indicator of attack power. Additionally, the wearer's damage is increased by 24-40% until the end of the next turn. The effect cannot stack. The effect can only trigger once per turn. | Light cone, which is a signature weapon Clara. Increases attack power, allowing you to focus on a set of other significant stats for Blade. Gives an increase in damage, thereby providing the ability to deliver more powerful blows to opponents. Additionally provides the hero with passive healing, which is especially important during the passage of high-level content. |
⭐⭐⭐⭐ HP 43-952 ATK 24-529 DEF 12-264 | The wearer's attack power is increased by 24-48%. When the wearer defeats an opponent, he recovers HP equal to 12-24% from its attack power. | Blade's signature light cone of epic rarity (for Battle Pass), the basis of which lies in a constant increase in attack power. An additional effect that provides the character with passive healing will be extremely useful during the passage of high-level Worlds Simulated Universe and memories oblivion hall. |
HP 48-1058 ATK 24-529 DEF 18-396 | When the owner uses a skill, their attack power in the current battle is increased by 8-16%. The effect can stack up to 4 times. When the wearer penetrates an enemy's vulnerability, their damage is increased by 12-24% for 2 moves. | A legendary light cone that can be obtained and upgraded to max. "Overlay" level by actively completing Worlds weekly Simulated Universe . It becomes an excellent choice in the absence of the two above "cards" and other alternatives, since it is free. The first buff from a weapon to increase attack power is constant: at max. the level of "Overlay" the increase in the characteristic will be 64% at 4 stacks. Second - situational: Only works when fighting opponents that are vulnerable to wind element. |
⭐⭐⭐⭐ HP 43-952 ATK 24-529 DEF 12-264 | The wearer's attack power is increased by 16-32%. When the owner defeats the enemy, his crit. chance increases by 12-24% for 3 moves. | Compared to the above option, it gives a lower increase in attack power, but provides the character with another more powerful increase in the form of additional percentages to the crit chance. hits. If it's hard to get a high percentage of crit. chance in stats with cave relics and planar ornaments, it is recommended to pay attention to "under the blue sky». |
⭐⭐⭐⭐ HP 43-952 ATK 22-476 DEF 15-331 | The penetration effect is increased by 28-56%. When the owner uses a superpower, his crit. chance increases by 15-30% for 2 moves. | A replacement for the “Under a Blue Sky” proposed above, which also has a positive effect on crit. chance. To get a significant increase in the parameter, you need to use the ultimate skill as often as possible. The cone also increases the penetration effect, affecting the additional damage from destroying the opponent's wind vulnerability. |
⭐⭐⭐⭐ HP 43-952 ATK 24-529 DEF 12-264 | The owner's use of a basic attack, skill or superpower gives him 1 lvl. status "Mischief". Each level of the effect increases the wearer's attack power by 12-24%. | At max. At the Overlay level, the light cone in question grants the character a 72% increase in attack power (36% on R1). Since Blade is the backbone of the group, he constantly uses his basic skills, that is, he gets max. gain from the passive effect of the "card". However, at level 1. "Overlays" on efficiency "The Moles Welcome You» loses to the weapon shown above. For equipment it is recommended on R2/R3. |
⭐⭐⭐⭐ HP 43-952 ATK 21-476 DEF 15-330 | Increases attack power by 10-20%, also increases damage dealt to Burning and Bleeding enemies by 16-32%. The effect also applies to periodic damage. | A good alternative if there are no other options. However, to receive the second part of the passive effect, the squad must have characters capable of spreading the Burn/Bleed debuff. |
⭐⭐⭐ HP 38-846 ATK 16-370 DEF 9-198 | Base attack and wearer skill damage increased by 20-40%. | A win-win option that can be pumped up to lvl 5. "Overlays" are still in the early stages of learning the game. Basic Attack is Blade's main source of damage after using Hellscape. Thanks to this cone of light, he will deal 40% increased damage (at R5) with this skill. |
⭐⭐⭐ HP 38-846 ATK 16-370 DEF 9-198 | If the owner's current HP is lower than 80%, then its crit. chance increases by 12-24%. | Light cone, which can be called useful by increasing crit. chance. Can be equipped if there is no better alternative. Especially if you are unlucky enough to find relics with good crit chance. hits. |
Best Relics [Artifacts]
When choosing relics for Blade, it is recommended to focus on the search for such a basic characteristic as HP. As additional, in turn, are wind damage, Crete. damage и Crete. chance. In addition, you can pay attention to the indicator "special penetration effect", however, it is important to understand that it will be useful only in those battles where the battle takes place against enemies that have a vulnerability to the wind element.
Cave Relics [Main Artifacts]
Name | Effects | Recommendation |
---|---|---|
2 parts: increases max. HP by 12%. 4 parts: increases crit. owner's chance by 8% for 2 turns when he is attacked or consumes HP. The effect stacks up to 2 times. When stacked, the number of turns for the effect does not increase. | The perfect kit for Blade, which provides a boost to HP and crit chance. hits. Provides the opportunity to focus on finding other characteristics (for example, on critical damage), which generally simplifies character assembly. | |
2 parts: increases max. HP by 12%. 2 parts: Increases damage dealt to enemies with Debuffs by 12%. | The best 2x2 combo, where Blade gets the most useful effects from the two strongest sets. To play with equipment you will need to have at least one nerf. | |
2 parts: Increases damage dealt to enemies with Debuffs by 12%. 4 parts: Increases crit. 4% chance. Crete. The owner's damage dealt to enemies with at least 2/3 debuffs increases by 8%/12% respectively. After the owner applies a Debuff to an enemy, the above effects are increased by 100% for 1 turn. | An alternative set that will strengthen the character by increasing all damage dealt. However, a full set requires a certain number of debuffs on targets, and a double bonus is the ability to independently apply negative effects. For this reason, the set is inferior in convenience to the option above, but is a good replacement. | |
2 parts: Increases wind damage by 10%. 4 parts: After using a superpower, the wearer's action moves forward by 25%. | The set provides a boost to elemental damage, in addition to propelling Blade's action forward after using his ultimate, which speeds up his turns in battle cycles. | |
2 parts: Increases wind damage by 10%. 2 parts: increases max. HP by 12%. 2 parts: Increases speed by 6%. | A 2x2 set that can be equipped from parts of available sets, if there are no complete sets with well-pumped stats. |
In addition, you can pay attention to such a kit as "The Falling Meteor Thief", which gives a 32% bonus to the Penetration Effect. It will be extremely useful when fighting opponents that are vulnerable to wind damage.
Planar Ornaments [Additional Artifacts]
Name | Effects | Recommendation |
---|---|---|
2 parts: increases crit. 8% chance. If crit. the owner's chance is greater than or equal to 70%, the damage of his basic attack and skill is increased by 20%. | The perfect set of planar ornaments for Blade, which in addition to the increase in crit chance. hit will increase his basic attack damage. The only thing is that it is important to raise the overall crit. chance up to 70% (or higher). | |
2 parts: increases crit. 8% chance. If crit. the owner's chance is greater than or equal to 50%, the damage of his super ability and bonus attack is increased by 15%. | An excellent option, which in terms of efficiency is able to compare with the Starry Arena. Growth is focused on super damage amplification and bonus attack, however again it is important to hit a fixed percentage of crit. chance is 50% or higher. | |
2 parts: The owner's attack power is increased by 12%. If at the beginning of the battle there is at least one ally walking the same Path as the owner, crit. The owner's chance increases by 12%. | With a serious shortage of crit. If you have a chance, you can consider this set of Planar decorations. Since Blade often plays in builds with the second DPS character of his Path, he will be able to take advantage of the set's passive without any problems. However, the increase in attack power is not in demand for the hero, so the set will have to be replaced with the advent of good parts of the Starry Arena. | |
2 parts: increases max. HP on | A good option to replace the two sets discussed above, which will give an increase in health - the characteristic from which Blade mainly “plays”. | |
2 parts: Crete The owner's chance increases by 4%. Defeating an enemy increases crit. damage to the owner by 4%. This effect can stack up to 10 times. | Quite strong Planar decorations that increase critical damage up to +40%. The low position is due to the situational nature - the set is revealed only in the mode "Pure fiction". For this reason, the equipment can be kept as a replacement, and for the main equipment it is worth taking a closer look at the sets above. | |
2 parts: Increases attack power by 12%. If the wearer's Haste is greater than or equal to 120, grants an additional 12% attack power. | The best option in the early stages of the game, which can later be given to another DPS-character or a representative of the Path of Harmony, whose buffs depend on attack power. |
In addition, as in the case of the “Thief of the Falling Meteor” set, you can pay attention to the set "Talia - the land of bandits" for more effective combat against enemies vulnerable to the wind element.
Squads for Blade
Blade in HCP is the core of the group. Given the peculiarity of the hunter's skills, the characters of the Path of Plenty are important to him. The heroes of the Path of Harmony are also significant, who will provide a significant increase in the characteristics of the immortal swordsman, as well as the Path of Nothingness.
Best characters
Blade's allies in the battle against monsters Fragmentum I can be:
Character | Path | Damage type | Features |
---|---|---|---|
A free character that can take the position of an additional DPS hero. Technique restores health, which can be useful during the passage of activities such as Oblivion Hall и Simulated Universe. | |||
A good damage dealer who can support Blade as an additional DPS character. Deals good damage with an enhanced variation of the skill “Hey! Remember Hook? and the superpower “Bang! Unexpected fireworks." In addition, it applies the “Burning” DoT status to enemies. | |||
It can act as both a main and a secondary damage dealer, supporting with his own DPS a more powerful representative of the damage-dealing Path. The main characteristic of the girl is the penetration effect, therefore, it is extremely easy to assemble. | |||
In the state of Spectral Transmigration, Jingliu does not spend skill points, but consumes allies' HP, which creates good synergy with Blade. He will passively receive buffs from health loss and will be able to perform bonus attacks more often. | |||
He is a strong main DD, spending skill points on a constant basis. Blade, in turn, is comfortable playing with other damage dealers as a sub-deader due to zero skill point consumption over three turns. | |||
Great support even for those characters that don't have summon mechanics (i.e. spirit of memory): Increases allies' critical damage, advances the action, and deals additional true-type damage. | |||
DPS hero specializing in bonus attacks. Receives huge advantages in combination with heroes who also know how to carry out bonus attacks. In addition, he can exist as an independent damage dealer, occupying a leading position in a squad. When paired with Blade, he acts as an additional DPS character. | |||
The Arbiter General excels at dealing with dense enemies, relying on the bonus attack that comes with his talent, skill, and ultimate. He synergizes best with heroes that can deal additional damage, allowing him to charge up. "Winged Beast" for Ultimate. | |||
A free representative of the Path of the Hunt, which can be obtained by completing the main story campaign on the Hertha space station. Deals good damage to a single target, crit. Skill hits slow down the enemy. | |||
A secondary damage dealer who, using a skill, applies the positive effect “Mentor” to the selected ally. It does good damage, and may well occupy the role of the main combat unit in a squad. In addition, it further strengthens itself, advancing the action and increasing outgoing damage. With the acquisition of eidolons, it gains mechanics related to performing bonus attacks. | |||
One of the best representatives of the Path of Hunting, who is practically not inferior in strength and effectiveness to other followers of the named Path. Can be an additional support for Blade during boss battles. Deals nice damage with a skill and ultimate skill, activating the superpower will advance Sushana's move by 100%, which will allow her to re-strike the target. | |||
A representative of the Path of Erudition, who is identical to the characters discussed above, is capable of supporting Blade with additional damage. Places the negative status “Burning” on enemies; if necessary, it can ensure the correct operation of the light cone “Woof! Walk Time!». | |||
The Ninja from the Galactic Rangers faction plays from penetration and specializes in depleting enemy durability, while consistently dealing massive damage to all enemies on the battlefield with the enhanced basic attack gained from the super ability. | |||
A secondary DPS character who prefers to fight against groups of enemies: the number of opponents on the battlefield directly determines the rate of accumulation of charge levels, which allow you to perform bonus attacks. As a skill, assigns an allied character as a “Debt Collector,” which additionally increases his speed by 30 units. When Debt Collector makes an attack, it deals quantum damage equal to Jasper's attack power to each enemy it hits. At the same time, the Debt Collector spends 2% of its max. NR. | |||
A free heroine that attacks enemies with quantum damage. Effectively breaks through the named vulnerability, thereby allowing Blade to have more variations in his actions. | |||
A free representative of the Path of Erudition, which is suitable for farming units. Bonus attacks when enemies' HP drops to 50% or below. During the passage of high-level content (be it the Virtual Universe or the Hall of Oblivion), he is weaker than other heroes, but can still act as a good support with proper build-up. | |||
The epic “analogue” of Jing Yuan, “playing” from the ultimate ability and skill. These abilities not only deal good damage, but also impose the “Shock” status, which, in turn, is a source of periodic damage. | |||
The best representative of the Path of Harmony: advances the selected character’s action forward by 100%, gives a noticeable increase in damage and crit. damage, which is the main indicator of the Blade assembly. | |||
A representative of Harmony of the highest tier, whose skills are aimed at increasing outgoing damage, crit. damage and attack power. When used, the superpower advances the action of all allies forward. The "Improvised Decoration" trail increases crit. bonus attack damage, which makes Zaryanka the best support for characters who play with this mechanic. | |||
Universal support character: combines well not only with heroes who summon independent combat creatures to the battle arena, but also with other representatives of damage-dealing Paths. Increases crit. chance and crit. damage, advances the action by 100%, is a support that is undemanding to skill points, restores energy, and also comprehensively increases outgoing damage. | |||
A support that increases all damage dealt, speed and penetration efficiency. Considering that Blade scales with both attack power and HP, Ruan Mei will become a universal source of buffs for him. | |||
The main advantage of Sparkle is not only the increase in crit. damage, as well as total outgoing damage. The “klutz” in the mask directly affects the increase in the number of skill points used during battle, and also contributes to their accelerated recovery. | |||
A great support for modes where you have to fight against a crowd of enemies. She provides buffs that affect all allies and at the same time deals damage in an area. Best combined with those who damage multiple targets, so that the ultimate is restored faster. | |||
Harmony's F2P buffer is easy to use in any squad, as it passively increases damage dealt by maintaining the "Backup Dancer" status on allies. However, it is also worth considering that the character is not able to replace buffers that increase the damage dealt and crits, and therefore is only a budget replacement. | |||
Takes the position of an additional DPS-character capable of supporting Blade with an increase in attack power and speeds. Imposes the negative status "Burning" on enemies, if necessary, can ensure the correct operation of the light cone "Woof! Walk Time!». | |||
Significantly increases attack power and also gives an increase in damage dealt. The ultimate ability additionally restores energy, which makes it easier for Blade to gain a super skill. | |||
The skill increases the attack power of active characters, and the ultimate ability gives a significant increase in crit. hit and crit. damage. | |||
A unique support character whose abilities are aimed at restoring action points. Opens up access to the creation of powerful squads, where the position of the main DPS hero is occupied by two representatives of damage-dealing Paths. In addition, it provides increases in attack speed and power. | |||
Effectively penetrates imaginary vulnerability, and also delays the actions of enemies by imposing the negative status Conclusion. | |||
A powerful representative of the Nothingness, whose skills are aimed at applying the “Hot Ash” weakening (considered the DoT status “Burning”, which causes periodic damage of the fire type). Enemies affected by Burning Ash take increased damage. The superpower, in turn, inflicts a high level of damage and also imposes a third-party debuff that increases the damage taken by opponents from ultimate DPS-type skills. | |||
A handy character who has in his arsenal various weakenings for speed, defense and attack, which he "hangs" on enemies. The main feature of the heroine is the ability to create a weakness in opponents to the element of one of the allies. | |||
The skill imposes a negative effect on opponents, due to which allies subsequently deal increased damage. Additionally, it supports the negative status "Bleeding" on enemies, if necessary, it can ensure the correct operation of the light cone "Woof! Walk Time!». | |||
Similarly, Luka imposes statuses on opponents that increase the damage incoming to them. In addition, it spreads the negative effect “Burning”, which supports the unit with periodic damage. | |||
Reduces the defense of enemies, and also removes various power-ups from them, which is especially useful for passing high-level floors. Simulated Universe . | |||
The epic counterpart of Welt, which blinds enemies and thereby delays their actions. Effectively breaks through wind vulnerabilities. | |||
Will reduce the damage Blade receives, heal with superpowers and provide resistance to control. In addition, the skill will increase HP and crit. chance are quite useful characteristics for a character. | |||
A powerful healer who is capable of resurrecting a fallen ally once (if there is a sixth eidolon, twice). The only reason he loses to other support characters is that he doesn't know how to remove debuffs. | |||
One of the most comfortable healers for Blade, as he provides the group with passive health regeneration. He can occupy two positions in the squad at once - a healer and an additional DPS hero that breaks through an imaginary vulnerability. | |||
Healer and buffer rolled into one. With skill and talent, heals one or more squad members, and with superpowers, restores energy and increases attack power. At the same time, it can remove weakening from allies. | |||
A support with a variety of functions: heals, deals area damage and applies a weakening that increases damage from penetration. During combat, summons an assistant, which is a bonus attack. Due to this creature, it additionally heals, deals damage outside of the turn and removes debuffs. | |||
A healer who is great in builds with two damage dealers, and is also effective in battles with crowds of enemies. The character's healing works from dealing damage to enemies with the negative status "Dead Drunk" and can increase depending on the number of opponents hit. | |||
A free healer who can quickly restore health and remove a negative effect if necessary (it is important to pump up traces). | |||
An epic healer, not inferior to the legendary representatives of the Path of Abundance. Applies positive effects to passive healing, removes negative statuses from a squad with an ultimate ability, and provides strong mass and solo healing. In addition, it increases the chance of heroes on the Path of Destruction/Preservation to be attacked, which will be useful for Blade. |
Top Teams
With the considered characters, you can make the following units:
Character [1] | Character [2] | Character [3] | Character [4] | Features |
---|---|---|---|---|
Armor or Sparkle offers Blade additional crit boosts. damage and outgoing damage also advance the action. Silver Wolf spreads negative effects and also provokes the emergence of new vulnerabilities in enemies, in the case of Blade - wind. Hoho acts as a healer-buffer, capable of restoring the energy of allies. Instead of Hoho, you can put Fu Xuan, which will reduce the damage received and provide additional damage. buffs and healing, in addition will allow Silver Wolf to take the position of a secondary damage dealer who will support the hunter-swordsman with additional damage in case the quantum vulnerability procs. | ||||
Yukun and Tingyun are interchangeable support characters: the first is useful due to increases in crit. chance and crit. damage, the second - due to the powerful recovery of energy after using a superpower, as well as an increase in outgoing damage. Pela lowers enemies' defense by casting Suppression Zone and inflicts additional damage. damage, thereby helping Blade finish off “small” enemies. Lochie's and Gallagher's heals work in a similar way and are a fairly handy type of healing for the Wind Swordsman. | ||||
Blade and Jingliu are the core of the group. Since Jingliu does not spend skill points in the Spectral Transmigration state and consumes HP of allies, he can effectively play together with Blade and strengthen him. Ruan Mei increases the damage dealt, speed and efficiency of penetration of all allies, Tribby increases damage to enemies. Hoho takes the position of a healer, who has a unique function for representatives of the Path of Abundance - to pour energy. | ||||
Armor and Yukun provide powerful boosts to the main characteristics of Blade, who, in turn, acts as the main DPS character. Locha helps the swordsman in dealing damage, passively and actively heals the squad, and also removes various negative effects from allies. | ||||
Blade is the core of the group, Welt is the support of the swordsman-hunter, who deals with the imposition of Imprisonment on opponents. Luka and Guinaifen are interchangeable support characters needed to distribute statuses that affect the increase in damage received by opponents. The position of healer, in turn, is taken by any existing hero of the Path of Abundance. | ||||
Feixiao, Rappa or Topaz act as the main combat unit, and Blade is their support. Any representative of the Path of Abundance can take the position of healer, but the best options in this case are: Lynx, who provides a lot of support to Blade, or Lingsha, who combines well with Feixiao, Rappa and Topaz. Hanya is the personal support of the main DD: she will increase speed, give an increase in attack power, and additionally affect the restoration of HP. Tribby, who will strengthen all allies, is also a great option instead. |
The table below, in turn, presents F2P squads with Blade:
Character [1] | Character [2] | Character [3] | Character [4] | Features |
---|---|---|---|---|
Gerta or Qingque, as free representatives of the Path of Erudition, help Blade destroy “small” enemies. This makes it easier for the swordsman to concentrate on higher priority targets. Additionally, Qingque is able to effectively break through quantum vulnerability, being the only readily available hero with such an element. Asta and Imaginary GG are responsible for spreading positive statuses to the entire team. Gallagher provides the squad with good healing when hitting multiple enemies. | ||||
Pela removes a significant % of protection from enemies after applying the "Zone of Suppression", Luka, with her ultimate skill, imposes a negative effect on the selected enemy, which increases the damage received. Together, these things have a serious impact on Blade's final DPS, backed up by his personal status from the Hellscape skill. | ||||
Blade and Dan Heng act as the main DPS heroes in the squad, with Blade being given more priority due to the nature of his mechanic. Together, the characters deal quite good damage, and during the battle with enemies vulnerable to the wind element, they effectively break through their "Fortitude" strips. Tingyun, being a member of the Path of Harmony, increases the attack power of the chosen ally, and also "pumps" energy using the "Ritual of a Lucky Omen". It is desirable that the fox has well-developed characteristics such as ATK / energy recovery. |
How to play Blade
The peculiarity of playing as Blade in HSR is the constant control of the “Hellscape” status, and the main difficulty in mastering it is the mechanics of losing health in order to deliver crushing blows. In the initial stages of learning a swordsman, even his personal predisposition to self-healing may not save him from accidental death. In order to avoid unpleasant incidents, it is important to understand how to act during a battle.
Rotation
Keep the following tips in mind when building a Blade rotation:
- Before the battle, use the techniques of the characters of the Paths of Harmony, Preservation and/or Non-Being to apply positive effects to the squad and/or spread negative statuses to enemies. Subsequently, if the opponents are vulnerable to wind type damage, use the hero's skill - "wind of karma».
- When it's Blade's turn, activate the skill "Hell landscape”, thereby increasing the character’s damage, and also converting the basic attack “Splinter Sword” into “Palisade of Swords” for 3 turns. Apply "Palisade of swords».
- Keep track of active positive statuses on the hero by updating buffs from support characters in a timely manner.
- Act in the same way with representatives of the Path of Nothingness: watch for active negative statuses on enemies, using the main skills of your supports in a timely manner.
- After accumulating enough energy, use the ultimate "The death sentence».
- Be attentive to the character's HP. If there is no Locha in the squad, which is able to passively spread healing, then do not neglect the actions of Bailu or Natasha.
Conclusion on the character
Blade in HSR is a representative of the Path of Destruction, who takes the position of the main DPS character. The abilities of the immortal swordsman are focused on dealing wind-type damage, during their use he spends his health, which forces the player to assemble a squad based on this characteristic of the hero.
Stellaron Hunter is a great damage dealer that can close most of the high-level content, including the later floors. oblivion hall or Simulated Universe . He reveals himself well with the support of representatives of the Paths of Harmony and Nothingness, in addition, he is not bad as a solo damage dealer due to his ability to self-heal. On top of that, Blade is easy to build: it feels great when equipped with an epic light cone, as well as relic sets in a 2x2 set.
We hope our guide helped you put together the best build for Blade in Honkai: Star Rail. IN comments ask questions related to the material of the article so that the author or other users can help. Read complete guide for HSR, as well as useful articles on the game in the relevant sections of our website: completing missions, general guides, builds.
Achievements with Blade
There are 2 achievements associated with Blade:
- Unfulfilled wish - Don't interfere. In one battle, restore Blade's HP to 2% or higher 30 times when it is below 5%. Reward: star jade ×5.
- Go ahead, Bladick - Use Blade in battle against Kafka and receive the Submission status. Reward: star jade ×5.