Cyberpunk 2077: stealth build for Hitman (killer)

Cyberpunk 2077 is a recent project by Polish developers CD Project RED, an action-adventure with RPG elements that offers freedom in many things, including the choice of path passing. Someone likes, for example, enter through the front doorwhile others like it more covert approach with selective elimination of targets.Cyberpunk 2077: stealth build for Hitman (killer)

 

The editors of Wotpack have prepared for you Hitman build. It contains everything you need for a pleasant and at the same time successful stealth passage Cyberpunk 2077 games.

To get acquainted with all the builds from this game, read the articles from this section.

Information

The principle of the game with this build is as follows: V, getting into a zone with a large number of enemies, immediately uses a demon "Quiet Hour", turning off all cameras for a period of three minutes. Getting out of your way guaranteed means of detection, the hero can begin to selectively eliminate opponents.

While crouching, V occasionally activates another demon - "Request", which shows all enemies connected to the local network. With this information, the player becomes easier to understandwho should be attacked first.

Distracting attention, neutralizing or killing enemies, the gamer will clear zones so that the alarm does not rise. In the hands, just in case, should be either pistolor revolverBut с silencer for a close attack. If we are talking about long-range combat, then any other silenced weapons.

Purely by sound, even if the enemy is dead, they won’t be able to detect it - opponents should just see V. For this reason enough to hide and continue elimination one by one.

Attributes: what to pump

To upgrade a cool hidden killer, the player needs to invest in three parameters: composure, Reaction и Intelligence. The former is responsible for increasing damage while sneaking, you should expect increased crits from Reaction, and Intelligence makes demons more effective.

All attributes in the game

Ultimately your attribute propagation should look something like this:

  • composure: 20
  • Reaction: 20
  • Intelligence: 15

No need to invest ability points in a single parameter. It would be more correct to distribute them among all three, because V-Hitman requires not only the best demons, but also a quick reaction, good damage, and most importantly, excellent stealth indicators.

Perks

Now let's look at what perks should be purchased in order to get the most out of this build.

Stealth и Equanimity - the mainstay of a successful game for a stealth character, selectively eliminating targets and disappearing like a ghost. It is also important to pay attention to the passive perks responsible for lockpicking and pistol/revolver mastery.

Coolness => Stealth

  1. death tread. This perk increases your damage with silenced weapons while you are in stealth mode. The main ability from this skill tree.
  2. crouching tiger. Movement while sneaking becomes faster. This greatly facilitates movement when stealth.
  3. Strike from the shadows. Increased critical strike chance makes almost every shot a killer. Enemies will fall very quickly.
  4. Sniper. This perk will increase headshot damage when shooting out of combat. With a good weapon, each shot will be the first and last for the enemy.
  5. Тень. Opponents need more time to detect V if he is in their line of sight. It becomes easier for the player to move from one cover to another.

Calmness => Equanimity

  1. Equanimity. Gives the player a buff that lasts for 10 seconds. Triggered when an enemy dies. At first, V's movement speed increases, but gradually, by unlocking other skills, you will unlock other benefits of this buff. The sooner you start working with Serenity, the more advantages Coldblood will have in the late game when you need to move fast, survive longer and kill faster.
    Equanimity
  2. Deadly Accuracy. This perk increases headshot damage. It goes well with the Sniper perk, as well as with skills from the Short Barrel branch.
  3. Critical situation. The duration of the buff increases, which means that the benefits stay with the player longer. It is the next perk after the discovery of Invulnerability itself.
  4. Ruthlessness. It is similar to Shadow Strike. Increases Wee's Critical Chance and Critical Damage while the Equanimity buff is in effect. From the cannon of the local Hitman comes out just crazy damage.

Reaction => Short barrel

All perks in this group are aimed at improving interaction with pistols and revolvers. Let's consider them below.

  1. One head is good. The skill is responsible for increasing the chance of a critical hit, which can significantly increase the damage from the player.
  2. Exhausting fire. What do you want from perks in the first place? That's right, boost damage. It is this skill that allows you to increase damage from the second shot, provided that the shooting is carried out at the same target. If one cartridge is not enough for it, then the second or third should be enough.
  3. Right in the head. The headshot damage ratio is increased, allowing you to defeat enemies earlier.
  4. Daredevil. Increasing the "white" damage will increase the initial damage of short-barreled weapons.
  5. Misanthrope. Increases the damage meter against enemies that are more than 5 meters away, which is fantastic since this situation is quite common. Need to improve as soon as possible.
  6. Right in the heart. The perk further increases critical damage with pistols and revolvers. One-shot kill is no longer a fairy tale.
  7. Wild West. Removes the penalty for ranged shooting damage. Pairs well with Misanthrope.
    Wild West
  8. Accumulated advantage. This perk will increase the chance of a critical hit when using a fully modified handgun.
  9. The good, the bad and the wicked. Increased damage and armor for a short time after a successful critical hit. The perk is perfect for this build because the build reference is high crit chance.

Intelligence => Quick Hack and Protocol Hack

  1. Quiet Hour. Basic skill for a stealth game. Activating the daemon will disable all cameras in the area that can detect you. Stealth is a mechanic that requires low visibility. This is possible only when moving squat. With this perk, the life of the protagonist will become much easier.
  2. Biosynergy. Primary perk for hacking. With it, the player restores his memory faster, which will allow him to use demons more often.
  3. Forget-me-nots. One memory unit is returned if the target dies due to hacking.
  4. Signal support. Scripts after activating this skill last longer. This increases damage and extends the duration of any buff and debuff.

Equipment as Hitman

Now consider what you need to use to play the role of a killer. We'll start with the weapons first, as they're very important to this build.

Weapon

The weapon you need for this build is pistol or revolver with very high units damage per shot, not units of damage per second of time (in other words, we are talking about DPS). Since it is required to kill with one blow, you should take weapons with great value such damage and high shot multiplier to the head. Of course, this will take some time.

 

Pride

In addition, revolvers and pistols are easily modified to work with silencers. Not only do they greatly increase your damage in stealth play, but also your critical strike chance. The downside of this mod is damage reduction.

Another master of pistols and revolvers is the cowboy shooter. Detailed build for it - here.

Apparel

As for her, ideally you want to look for things that have stats to crit chance or critical damage.

Apparel

Having more armor is nice, but you don't plan on hitting your target at all, so you should prioritize damage over armor.

Cyberdeca

This build has a great list of implants

  1. The first thing to install V is - limbic system stimulant. Being in the frontal lobe, this implant is able to increase the chance of a critical hit by as much as 25%. Quite a significant increase, given the specialization of the build.
    Limbic System Stimulator
  2. Another good implant for V as a hitman is tyrosine injector, which increases the duration of the hack by 100%. This will give V more time to keep the cameras off, which means the protagonist won't have to rush.
  3. synaptic accelerator - another good implant, but of a combat type. The principle of operation is simple: the augment slows down time when the player enters the battle. Slow-mo will allow for a short window to destroy the enemy before he can notify others of the presence of a stranger.
  4. Trajectory estimation. It is Kiroshi's deadliest cyber-eye implant mod. It increases headshot damage by as much as 50%, which is the #1 mod for assassins.

Trajectory estimation

What else should a killer know?

Range is an important factor in this build, as bullets will deal less and less damage as the distance increases. For this reason, you need to constantly be near the target that the player is going to kill in order for the damage to be as high as possible.What else is worth knowing for playing as a killer

This will continue until the player takes skill called wild west (Reaction - Short-barreled). Only after that the killer will be able to act from afar, since the distance penalty is removed full time.Wild West

Demon must be used on enemy territory "Quiet Hour", with which all cameras go into off mode. Of course, one may come across that the player's scanner does not take into account, but how to act in such cases - everybody knows.

Check the enemy territory for cameras every time, unless there are three opponents, so that you do not have to restart the game.

One of the biggest benefits of this build is that you can use demons or pistol/revolver, resulting in a hybrid play style. V will not only shoot well, but also jam enemy weapons, set fire to the enemy, and so on.

If you do not want to kill, but incapacitate for a short time, you can use non-lethal hacks. These include, for example, Amnesia or Optical Overload.

If V finds that he is being attacked, one can do the simplest thing - run out of the restricted area and hide. Now it remains only to wait until the enemies forget about you. Yes, it doesn't always work trick, but more often it happens that opponents who have not found a player begin to spend slow inspection of the territory assigned to them. With the right actions, V can still eliminate enemies.

It is worth shooting only from a state of stealth. This will inflict additional damage.

Another great addition to this build is the sniper rifle. Supervision. Its going to get for help Panama - a nomad girl with whom V can have love.

Supervision

Finally, the experiment with different revolvers and pistols to find the best combination.

The killer is one of the most interesting options in Cyberpunk 2077. A number of restrictions, a specific type of weapon, pumping - all this gives a unique build.

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