Detailed guide to Jasper in Honkai: StarRail with an analysis of the active and passive skills of the heroine of the Path of Erudition, who is focused on inflicting massive quantum damage with a bonus attack and strengthening one ally with the special status "Debt Collector". At the same time, to effectively perform the functions of a secondary damage dealer, she needs to accumulate levels of "Charge", which can be helped by a frequently attacking partner.
Based on the gameplay features, we will explain the order in which to upgrade character skills, consider the optimal rotation within the framework of turn-based battles. We will provide rating tables with the best light cones, cave relics and planar decorations. We will demonstrate the most optimal squads, where the girl reveals her potential to the maximum, and a list of everything you need to upgrade Jasper.
Yashma is a representative of the organization "Interstellar World Corporation", who took an active part in some story missions Penaconia. Acts as a legendary character following the Path of Erudition. Specializes in dealing quantum damage, the main mechanics are focused on activating bonus attacks. Is a top manager of the strategic investment department and a member of the Ten Stone Hearts, supervises Topaz and Aventurine.
Rating | A position in dash list |
Rarity | ⭐⭐⭐⭐⭐ |
[Type] element | Quantum ⚛️ |
Path | Erudition |
when added to the game | July 10, 2024 (version 2.3) |
How to get a character | Event Jump Banner: Character |
Gender | Female |
Role in the squad | Secondary DPS character |
Role in the game | Top manager of the strategic investment department of KMM |
signature light cone | "But hope is priceless" |
Voice actresses |
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Jasper's biography in Honkai: Star Rail
Honkai Jasper: Star Rail is a ruthless and elegant loan shark with a keen understanding of human desires. She is patient and knows how to squeeze at least something out of clients who seem to have nothing. First mentioned in Character Story III by Topaz:
“... even though I never became an outstanding employee, the fortune I earned is enough for several future generations of my family to live comfortably. I couldn't wish for more. With this letter I want to thank you, Ms. Yashma, for the invaluable support provided to the marketing research working group.”
Subsequently, he is involved not only in the missions of Mastering the Entertainment Glider, but is also mentioned in the notes Aventurina — “Character Story II”:
“...a woman slowly emerges from the darkness where the gun barrel was pointed. She also holds a weapon in her hands. Seeing her, Raging Bull seems to be filled with hope again. At the same second, both open fire. Behind everyone there is a dull sound of falling bodies dressed in black.”
As for the history of Jasper, compared to many other characters, she is shrouded in mystery. Little is known about the heroine, but it can be noted that a significant part of her biography is revealed in her signature weapons. In flashbacks, the character is introduced as a philanthropist with a hidden agenda—a villain who pawns souls. She is actively involved in charity work, in particular making sure that orphanages do not need anything: “the world has given her different personalities, but only she knows the morality behind her actions.”
How to get Jasper in Honkai: Star Rail
Jasper can be obtained in the limited "Event Jump: Character", which is available from 15 January and will last up to February 5 2025 years (first phase updates 3.0).
If you don’t want to miss the Jasper rerun in Honkai: Star Rail, add it to “Bookmarks” banner schedule.
Features
As the heroine's level increases, basic characteristics such as health, defense and attack power increase. The exact increments depending on the stage of Jasper’s elevation can be found in the table:
Level of | Basic Health | Base attack power | Basic protection | base speed | Basic taunt |
1 | 148 | 89 | 69 | 103 | 75 |
20 | 288 | 175 | 135 | 103 | 75 |
20+ | 347 | 210 | 162 | 103 | 75 |
30 | 421 | 255 | 197 | 103 | 75 |
30+ | 480 | 291 | 225 | 103 | 75 |
40 | 554 | 336 | 259 | 103 | 75 |
40+ | 614 | 372 | 287 | 103 | 75 |
50 | 687 | 417 | 322 | 103 | 75 |
50+ | 747 | 453 | 349 | 103 | 75 |
60 | 821 | 498 | 384 | 103 | 75 |
60+ | 880 | 534 | 412 | 103 | 75 |
70 | 954 | 578 | 446 | 103 | 75 |
70+ | 1013 | 614 | 474 | 103 | 75 |
80 | 1087 | 659 | 509 | 103 | 75 |
During the process of elevation, indicators remain fixed speeds and ridicule.
Basic skills
Jasper is a representative of the Path of Erudition, which focuses on dealing damage through the constant activation of bonus attacks, as well as applying a buff to an ally skill. Not only does it support one of your teammates, offering a speed boost, but it also helps deal additional quantum-type damage, which is especially useful when fighting a group of opponents. A significant skill in the rotation of the OSI top manager is талант, which provokes bonus hits, and also strengthens the heroine herself through a percentage increase in her critical damage.
In the paragraphs below, we will analyze how Jasper’s abilities work: we will consider the active and passive skills of the KMM representative, we will indicate the order of leveling up skills, and we will also name her best eidolons.
Active skills
Hunter's Vision
Technique "Hunter's Vision" || Massive Impact, Boost
Using the technique imposes the “Blind Submission” status on opponents in a certain area for 10 seconds. Enemies with this status cannot attack the unit. After being attacked by an enemy with the Blind Submission status at the start of the battle, everyone affected by that status immediately enters the fight, and Jasper deals quantum damage equal to 50% from her attack power, and receives 15 levels of the “Pledge” bonus effect.
Scourge of Wealth
Basic Attack "Scourge of Wealth" || Massive Impact
Deals Quantum Damage to the target enemy equal to 45-117% on attack power, and quantum damage to adjacent targets equal to 15-39% from attack power.
Purchase guarantee
Emboldening Salvo "Purchase Guarantee" || Support
Transforms a targeted ally into a Debt Collector and increases their speed by 30 for 3 turns (duration decreases at the beginning of each Jasper turn). When Debt Collector makes an attack, it deals additional Quantum Damage equal to 15-30% from the attack power of Jasper. At the same time, the “Debt Collector” spends 2% from own max. NR. If the current health is not enough, then the character's current HP drops to 1 unit.
If Jasper herself becomes a Debt Collector, she does not receive the speed boost effect, and her attacks do not consume HP. While there is a Debt Collector on the battlefield, the heroine cannot use the skill.
The whirlwind of signing a contract
Superpower "The whirlwind of signing a contract" || Massive Impact, Boost
Deals Quantum Damage to all enemies equal to 120-300% on the strength of the attack. In addition, the bonus attack described in the talent “Reaping Fang” is enhanced: its damage multiplier increases by 40-100%. This effect can trigger up to 2 times.
Passive skills
The Fang That Picks
Talent "The Gleaning Fang" || Massive Impact, Boost
After an attack by Jasper or her ally, who has become a “Debt Collector”, for each target hit, the heroine herself receives 1 level of “Charge”. When the total number of Charges reaches 8, the character spends them and performs 1 bonus attack, which deals quantum damage equal to 60-150% on the strength of the attack. The bonus attack, in turn, does not generate a charge.
When Jasper performs the bonus attack described in the talent, she immediately gains 5 levels of Pledge status, each level of which increases her crit. damage by 1.2-3%. This effect can stack up to 50 times.
The order of leveling abilities
Talent > Super Ability > Skill = Basic Attack
Talent and Super Ability are Jasper's priority skills, so they are improved in a uniform manner. Skill is the second most important skill, which allows you to deal additional damage, so it is strengthened in the next turn. Then attention is paid to the basic attack, which is actively involved in the rotation due to the fact that it helps to accumulate the level of "Charge".
Tracks
All traces of Jasper:
Quantum. damage +3.2% | |||
"Buyback": When an enemy enters combat, Jasper gains 1 level of Pledge status. At the beginning of the “Debt Collector” turn, the heroine additionally receives 3 levels of “Collateral” status. | Attack Power +4.0% | Quantum. damage +3.2% | Resist. effects +4.0% |
"Deposit check": At the beginning of the battle, Jasper's action moves forward by 50%. | Quantum. damage +4.8% | Attack Power +6.0% | Quantum. damage +4.8% |
"Asset Confiscation": Each level of the Pledge status described in the talent additionally increases Jasper's attack power by 0.5%. | Resist. effects +6.0% | Attack Power +8.0% | |
Quantum. damage +6.4% |
The final increase in characteristics when leveling up hidden talents:
- bonus quant. damage - 22.4%;
- attack power - 18.0%;
- Effect resistance - 10.0%.
Eidolons
All Jasper constants:
1 | "Altruism? They can be traded" | The damage of the bonus attack described in the talent is increased by 32%. When a character with the Debt Collector status attacks 2 or 1 enemy, Jasper receives 1 and 2 additional units of energy (“Charge”), respectively. |
2 | "Morality? Certified by her" | When the Pledge status reaches level 15, crit. Jasper's chance increases by 18%. |
3 | "Honesty? You can make a deposit" | Superpower level increases by 2. Maximum level is 15. Basic attack level increases by 1. Maximum level is 10. |
4 | "Sincerity? Optional" | While using the super ability, damage dealt by Jasper ignores 12% of the enemy's defense for 3 turns. |
5 | "Hope? Long sold out" | Skill level increases by 2. Maximum level is 15. Talent level increases by 2. Maximum level is 15. |
6 | "Justice? Requires a guarantee" | When there is a Debt Collector on the battlefield, Jasper's Quantum Resistance Break is increased by 20% and she enters the Debt Collector state. |
The best eidolons of Jasper are the first, fourth and sixth:
- E1 - a strong eidolon that offers an additional percentage increase to the bonus attack - the character’s main source of damage, and also accelerates the accumulation of Charge levels if Jasper is in a squad with a solo damage dealer.
- E4 — a bonus that will passively increase Jasper’s damage and allow you to build an effective game through the full implementation of a set of cave relics "Genius of Diamond Stars": a bunch from a set of artifacts, a Silver Wolf in the squad (replaceable with Pelu), able to reduce defense and equipped with the light cone “Determination shines like pearls of sweat”, which also cuts DEF.
- E6 — by analogy with the eidolon discussed above, passively increases the damage of Jasper, significantly enhancing it with additional powerful bonuses.
As a F2P player, it is recommended to stick with the first eidolon.
How to Play Jasper: Rotation
Jasper in Khankai: Star Rail is an active secondary DPS character who supports another more powerful damage dealer with his own damage. The main skills within the battle are skill and bonus attacks from the talent; a superpower that allows you to deliver enhanced bonus attacks also acquires some significance. Accordingly, when constructing a rotation, each of these significant details is taken into account.
It is important to note that Jasper is highly effective in activities where the battle takes place against several enemies - here it is necessary to take into account that the character on whom the heroine applies a positive bonus with a skill must have AoE potential. Each of these things will affect the accumulation of “Charge” levels, leading to the correct operation of the talent.
The rotation of Jasper is based on the following principle:
- Before entering the battle, the active techniques of the characters of Harmony and/or Non-existence, which are present in the squad, are used. Afterwards, the heroine’s technique is used, which allows you to deal damage in an area and provides levels of the “Pledge” effect (increases critical damage, after studying the corresponding trace, increases attack power).
- During the battle, the rotation begins with using the skill on the main DPS character in the squad - thus, Jasper increases his speed, and also begins to support him with additional third-party quantum damage during his personal attacks.
- If the battle takes place against several enemies, and the main damage dealer has a high AoE potential, then the heroine will not face the problem of accumulating Charge levels, and will be able to constantly activate her own bonus attacks. At the same time, its combat potential will increase.
- The superpower is used on cooldown, that is, at the moment the required amount of energy is accumulated. As a result, the heroine will deal high area damage and also strengthen her next bonus hits.
- The positive bonus from the Acquisition Guarantee skill must be renewed every 3 turns of Jasper herself. The duration of the effect is tied to the actions of the heroine, not the ally.
Advantages and disadvantages of Jasper
Having understood the abilities of the top manager of the KMM strategic investment department, we can draw a conclusion about her strengths and weaknesses.
Advantages | Disadvantages |
High AoE potential. Each active skill, including the basic attack, focuses on damaging multiple enemies. | Belonging to the Path of Erudition. Shows itself worse than other classes during a battle with a single enemy. Less effective in the “Hall of Oblivion” and “Illusion of the End” modes. |
Undemanding to the presence of a signature cone. Among the epic weapons there are nice alternatives aimed at increasing the overall damage, as well as the DPS of bonus attacks. | Bonus attacks are tied to lvl. "Charge", which, in turn, are tied to the actions of an ally under the “Debt Collector” status, the number of opponents (the main aspect), as well as the moves of Jasper herself. |
Skill with built-in SUP-function. Not only increases speed, but also subsequently supports the ally with additional quantum damage figures. | High synergy with AoE damage dealers. As a result, it performs worse in cooperation with characters who are focused on destroying only single targets, due to the nature of the talent. Having the first eidolon will help correct the situation. |
Availability of enhancing abilities. During the battle, he increases his own combat indicators (crit. damage and attack power) thanks to his talent. | |
Suitable for completing Pure Fiction. Thanks to the peculiarities of her personal skills, she quickly deals with crowds of enemies and, as a result, is good at activities that involve constant changes in waves of opponents. |
Upgrading Jasper in HCP
Next, tables will be presented with resources for Jasper, which are necessary for her elevation, as well as improving her skills and tracks.
Elevation materials
Level of | Material 1 | Material 2 | Material 3 |
---|---|---|---|
30 | |||
40 | |||
50 | |||
60 | |||
70 | |||
80 |
To level up Jasper to level 80 you will need the following resources:
- Flamethrower of Dreams (×65).
- Dream collection component (×15), dream stream valve (×15), dream engine (×15) is a consumable material that can be obtained for killing enemies belonging to the Nightmare Troupe in the open world and other “closed” activities.
- Credits (×1 690 000);
- Traveler's Guide (×290) or adventure journal (×1 160).
Skill Leveling Materials
Emboldening Salvo | Material 1 | Material 2 | Material 3 | Material 4 |
---|---|---|---|---|
Materials needed to level up Jasper’s skills:
- Credits (×2 197 500).
- Dream collection component (×33), dream stream valve (×46), dream engine (×28).
- Rough sketch (×12), dynamic contours (×53), masterful color sketch (×101) is a material that can be obtained through "Sepal (Crimson): Bud of Erudite", located on the territory of the Grand Theater of Penaconia.
- The lost echo of the unity of desires (×9) - reward for completing the activity "Echoes of War: Day of Mortal Dreams Courtesy".
- Fate's imprint (×2).
The sequence of pumping traces
Next | Material 1 | Material 2 | Material 3 | Material 4 |
---|---|---|---|---|
Resources that will be needed to learn Jasper’s hidden skills in the “Traces” section:
- Credits (×802 500).
- Dream collection component (×8), dream stream valve (×10), dream engine (×30).
- Rough sketch (×6), dynamic contours (×16), masterful color sketch (×38).
- The lost echo of unity of desires (×3).
- Fate's imprint (×2).
Best builds for Jasper in Honkai: Star Rail
Jasper in HSR is tied to playing off quantum-type bonus attacks. Deals high mass damage and can be an excellent support for another DPS character. The set of characteristics for pumping is as follows:
- quantum. damage — an element of the heroine that directly affects her damage;
- Crete. chance и Crete. damage — two interrelated indicators that also “strengthen” the outgoing numbers;
- Attack Power — a secondary indicator that scales the character’s abilities;
- speed - for more frequent actions, also affects the operation of many sets of planar decorations.
In the following paragraphs we will tell you in detail how to collect Jasper in the HSR. Let's look at the priority primary and secondary characteristics, show their optimal value for level 80, and also present the most suitable light cones, cave relics и planar decorations.
Recommended Specs
The main characteristics that are recommended to look for in artifacts:
Relic | Main characteristic |
Head | HP (permanent) |
Arms | Attack Power (Permanent) |
Body | Crete. chance or crit. damage |
Legs | ATK |
planar sphere | Bonus quant. damage (priority) or attack power (optional) |
Connecting rope | ATK |
Speaking about secondary characteristics, it is worth giving priority to the following indicators:
- Crete. chance and crit. damage (ratio 1:2);
- Attack Power;
- speed, HP, defense, resistance to effects - optional.
Stat values at level 80
Optimal final indicators to strive for upon reaching the maximum stage of elevation:
- attack power - from 2 units. and higher;
- Crete. chance - from 75% and above;
- Crete. damage - from 160% and above;
- speed - standard indicator in the form of 103 units. in the case when Jasper is in a squad with “high-speed” DPS support, which will allow her to quickly accumulate lvl. "Charge" to perform bonus hits.
- health (HP) - from 2 and above.
Best light cone
Weapons for Jasper must belong to the Path of Erudition. Otherwise she can not use the passive “card” skill and receive only increases to the basic combat indicators (health, defense, attack power).
The ideal option for a character is Jasper's signature "But hope is priceless", which offers an increase to crit. chance, and also affects the damage from bonus attacks. However, among the epic options you can find no less attractive alternatives that will fully satisfy the needs of the legendary heroine.
light cone | Description | Recommendation |
---|---|---|
⭐⭐⭐⭐⭐ HP 43-953 ATK 26-582 DEF 24-529 | Crete. chance increases by 16-28%. If critical the damage of the weapon card carrier exceeds 120%, the damage of his bonus attack increases by 12-20% for every additional 20%. This effect can stack up to 4 times. Additional Bonus - At the start of battle or after landing a hit for 2 turns, allows a super or bonus attack to be ignored 20-36% enemy defense. | Jasper's signature light cone, which fully satisfies the heroine's mechanics. Provides an increase to crit. chance, thereby allowing you to balance the characteristics in the process of assembling and pumping artifacts. The main bonus is an increase in damage from bonus attacks, which directly depends on crit. character damage, which again fits perfectly with the talent, which offers an increase in this characteristic as the “Pledged Asset” effect accumulates. The only caveat is that the light cone will be slightly less effective the same “Until Dawn” in activities where the battle takes place with a single target, or in cooperation with a solo damage dealer. The reason is the peculiarity of the heroine’s talent. |
⭐⭐⭐⭐⭐ HP 48-1058 ATK 26-582 DEF 21-463 | Crete. damage increases by 36-60%, and the damage of the skill and superpower is by 18-30%. After using a skill or superpower, the owner of the weapon “card” receives the “Sleeping Body” status. Performing a bonus attack consumes the Sleeping Body status and increases bonus attack damage by 48-80%. | An equally attractive version of the legendary rarity, which can be equipped on Jasper in the absence of signature weapons, or as a replacement for completing activities where the battle takes place against a single target. Significantly increases damage from superpowers and bonus attacks, while also offering a good increase in crit. damage, which will allow you to focus on pumping crit. chance when picking up cave relics and planar jewelry. |
⭐⭐⭐⭐ HP 38-846 ATK 24-529 DEF 15-330 | At the start of the battle, the damage dealt by the owner is increased by 0.2-0.4% for each unit its max. energy up to max. 160 units | A good alternative that can be obtained for lvl 30. “Honor of the Nameless” (paid version). Passively increases all damage coming from Jasper's skills by a significant amount of percent. Considering the fact that max. The heroine’s energy level is 140, she will be able to implement the passive skill “The storm is approaching” without much loss. |
⭐⭐⭐⭐⭐ HP 52-1164 ATK 26-582 DEF 18-369 | For each enemy on the battlefield, attack power increases by 9-15%. This effect can stack up to 5 times. If there is an enemy on the battlefield with a broken vulnerability, then the damage increases by 30-50% for 1 turn. | A good legendary option for completing "Pure Fiction", allowing you to increase attack power by an additional 45% (at lvl 1 of "Overlay", at lvl 5 of the effect), and also significantly increases damage if there is an enemy with a broken vulnerability on the battlefield. The weapon is more stable than "Continuous Calculations", but it will be more difficult to implement it in another mode. |
⭐⭐⭐⭐ HP 38-846 ATK 21-476 DEF 18-396 | Attack power is increased by 16-32%. When the carrier of a weapon “card” defeats an enemy, his crit. damage increases by 24-48% for 3 moves. | Offers nice buffs and is a great piece of equipment, provided that the passive bonus is fully realized. In this case, it should be noted that the effectiveness begins to sag if the character does not defeat an enemy every 3 turns. Like the previous cone, it is best revealed in Pure Fiction. |
⭐⭐⭐⭐⭐ HP 48-1058 ATK 24-529 DEF 18-396 | Attack power is increased by 8-12%. After performing a strike, the attack power is additionally increased by 4-8% for each enemy attacked. This effect can stack up to 5 times and lasts until the wearer's next turn. If the strike was made on 3 or more targets, the owner's speed will increase by additional 8-16% for 1 turn. | F2P option, which can be purchased for bonds in the Gert store. As a result, in a fairly short period of time it can be elevated to the maximum level of “Overlay”. Offers an impressive percentage boost to attack power, has high base stats, and also provides an additional speed boost when certain conditions are met. A good alternative in case there are no epic max options. "Overlays" discussed below. |
⭐⭐⭐⭐ HP 38-846 ATK 21-476 DEF 18-396 | Damage dealt by the wearer is increased by 12-24%. For each enemy defeated, the attack power increases by an additional 4-8%. This effect can stack up to 3 times. | One of the epic light cones that will be ideal when fighting multiple opponents. It will increase damage and also offer an increase in attack power - nice bonuses that will be useful to Jasper when completing certain activities. |
⭐⭐⭐⭐ HP 43-952 ATK 21-476 DEF 15-330 | The owner's bonus attack damage increases by 24-48%. If an enemy's current HP is less than or equal to 50%, the bonus attack damage dealt to that enemy is increased by additional 24-48%. | An ideal epic cone of light focused on increasing the damage of bonus attacks, Jasper's main source of DPS. Can be equipped if the above alternatives are not available. |
⭐⭐⭐⭐⭐ HP 43-953 ATK 28-635 DEF 21-463 | Crete. chance increases by 12-20%When a character uses a superpower, then 60-100% Increases damage dealt by skill and ultimate for 3 turns. After the owner uses a super ability, if that skill consumes 140 energy or more, 1 skill point is restored. | Possible option with increasing critical chance and damage of superpower, skill. Although these skills are not the main ones, their strengthening in any case will not be superfluous. In addition, the character's ultimate costs 140 units, which means it will be possible to additionally restore skill points for the team. |
⭐⭐⭐⭐⭐ HP 48-1058 ATK 26-582 DEF 21-463 | Crete. damage increases by 36-60%. When the user of a light cone uses a super ability, the damage it deals is increased by 0.36-0.6% for each unit from his personal max. energy. This effect can stack up to max. 180 units energy. | The passive skill is somewhat similar to the skill of the above-mentioned light cone, since it is also tied to max. Energy, however, offers a boost to the character's superpower. Can be equipped as an available Legendary variant to grant the heroine high base stats as well as a permanent percentage increase in crit. damage. However, if there are other options (from those previously presented), it is recommended to replace it. |
⭐⭐⭐⭐ HP 43-952 ATK 21-476 DEF 15-330 | Attack power is increased by 16-24%. If, after the owner's attack, at least 2 targets have a corresponding vulnerability, crit. damage increases by 20-40% for 2 moves. | A good alternative that can be purchased in the in-game store “Passage of Light Cones”. By analogy, it is worth considering activities with frequently changing waves of groups of enemies with - important point — quantum vulnerability (at least 2 opponents). Otherwise, it is recommended to pay attention to the “Rest of Geniuses”. |
⭐⭐⭐ HP 33-740 ATK 16-370 DEF 12-264 | When using a superpower, attack power increases by 24-48% for 2 moves. | A decent light cone of rare quality that can be equipped at the start. Considering that it belongs to 3⭐ “weapon” cards, it will quickly be elevated to the maximum level, which will allow Jasper to be content with a 48% increase in attack power after using the ultimate skill. |
Best relics
If we talk about artifacts for Jasper, the highest priority options will be sets or combinations of sets aimed at increasing combat performance, as well as damage from bonus attacks.
cave relics
Set | Description | Recommendation |
---|---|---|
2 parts: increases quantum damage by 10%. 4 parts: Decreases speed by 8%. If speed before the battle is below 110 or 95, then crit. chance increases by 20% or 32% respectively. This effect also applies to the spirit of memory. | Jasper is typically played at low speed, as she is a secondary damage dealer and gains Charge levels through an ally who becomes a Debt Collector. For this reason, the set fits her quite well, providing a boost to quantum damage and crit chance. However, to get the maximum bonus, it is important that the relics do not have speed at all in the sub-stats. | |
2 parts: Increases quantum damage by 10%. 4 parts: When dealing damage, the wearer ignores 10% of the enemy's defense. If the targeted enemy has a Quantum Vulnerability, ignores an additional 10% Defense. | A set that allows you to get a percentage increase in quantum damage, as well as deal increased damage from ignoring protection. An excellent starting option, which, with good developed characteristics, can be as effective as the previously discussed 2x2 combinations. It is revealed in a special way with the presence of the Silver Wolf in the squad, the signature light cone as the main equipment, as well as the fourth/sixth eidolon. | |
2 parts: Increases bonus attack damage by 20%. 4 parts: When the wearer performs a bonus attack, their attack power increases by 6% each time that bonus attack deals damage. This effect can stack up to 8 times and lasts for 3 turns. The effect is removed the next time you perform a bonus attack. | A worthy alternative aimed at increasing damage from bonus attacks. Despite the fact that Jasper will not be able to fully realize the effect of the 4 pieces of the set, she will still receive a percentage increase in attack power for her personal bonus hit. | |
2 parts: Increases attack power by 12%. 4 parts: Increases crit. 6% chance. After the owner performs a bonus attack, the damage of his superpower increases by 30%. This effect lasts for 1 turn. | A good replacement for the sets discussed above, which plays well with the “Frozen Salsotto” planar jewelry set (increases damage from bonus attacks and superpowers). An important advantage is constant bonus increases in attack power and crit. chance. | |
2 parts: Increases quantum damage by 10%. 2 parts: Increases bonus attack damage by 20%. | An ideal variant of artifacts in a 2x2 combination, which offers significant positive bonuses:
| |
2 parts: Increases bonus attack damage by 20%. 2 parts: Increases attack power by 12%. | An alternative 2x2 that offers useful boosts to bonus hit damage and attack power. Attack power takes priority due to the fact that this characteristic scales up the damage from the heroine’s main active skills. | |
2 parts: Increases quantum damage by 10%. 2 parts: Increases attack power by 12%. | An equally attractive option is to replace the bonus damage increases from the talent with an elemental increase. With good developed characteristics, it is practically not inferior to the combination presented above. | |
2 parts: Increases attack power by 12%. 4 parts: Increases the wearer's speed by 6%, also increases the damage of their basic attack by 10%. | A complete set that can be equipped at the start, since parts of the set drop as rewards not only from chests, but also for completing some “closed” activities. |
planar decorations
Set | Description | Recommendation |
---|---|---|
2 pieces: Increases attack power by 12%. The wearer's Critical Chance is increased by 12% if there is an ally in the party following the same Path. | It is one of the strongest sets if the condition is met. Due to the peculiarities of the "Debt Collector" status, which allows the ally to accumulate "Charge" levels, Jasper combines well with representatives of the Path of Erudition. As a result, the heroine is able to implement the set in this case. | |
2 parts: crit. chance increases by 4%. Defeating an enemy increases crit. damage by 4%. This effect can stack up to 10 times. | Ideal for completing "Pure Fiction". Recommended to have as a replacement for the permanent set directly for clearing the levels of the named mode, in which the character is used most often. | |
2 parts: When allies make a bonus attack, the owner gains 1 lvl. “Merit” status, which stacks up to 5 times. Every level The “Merit” status increases the damage dealt by the bonus attack of the wearer of the planar set by 5%. Upon reaching level 5. Crete. The owner's damage is increased by an additional 25%. | An ideal option for planar jewelry for Jasper if she is part of a squad where the allied characters are also focused on activating bonus attacks. The reason is that she will be able to get max in no time. increases in personal bonus damage, as well as crit. damage. | |
2 parts: Increases crit. 8% chance. If critical chance is greater than or equal to 50%, then the damage of superpowers and bonus attacks increases by 15%. | An equally worthy option with a constant increase in crit. chance. Allows Jasper to deal high percentage damage with bonus attacks and superpowers. The best choice if the squad does not have characters with mechanics similar to those of the heroine, or there is only one representative with bonus functions. | |
2 parts: Increases attack power by 12%. If the speed is higher than or equal to 135/160 units, then the damage dealt increases by 12/18%. | An alternative kit that is tied to high speed characteristics. Can be equipped if you have good stats, as well as if Jasper’s speed reaches 135 units (higher - either by third-party increases from Harmony, or not at all). Later forces you to resort to replacing it with either “Frozen Salsotto” or “Duran Wolf Dynasty”, since it is less effective in comparison. | |
2 parts: Increases attack power by 12%. If the speed is greater than or equal to 120 units, then the attack power increases by an additional 12%. | A starting option that will offer a 24% increase in attack power. A prerequisite is that the character’s speed reaches 120 units. or higher. Subsequently, it is also recommended to replace it with more satisfactory sets of planar decorations. | |
2 parts: Increases crit. damage by 16%. If critical damage is higher than or equal to 120%, then at the beginning of the battle the crit. the chance increases by 60% until the end of the first attack. | A good “plug” in the absence of parts of the above-mentioned sets. Constant increase in crit. damage from the set will allow you to balance the characteristics, bringing Jasper’s parameters to the preferred numbers. |
Units for Jasper
In HSR, Jasper is a typical Path of Erudition character whose play focuses on activating bonus attacks, as well as additional support for allies. Top manager of KMM's strategic investment department - an excellent secondary DPS hero with high AoE potential, which many damage-dealing heroes will be happy with.
Like other classes, it needs third-party bonuses aimed at increasing damage and/or combat characteristics for the sake of overall maximization of outgoing damage. Representatives of Abundance and Conservation would come in handy, given the specifics of how the character’s skill works.
Best characters
Let's look at the characters that offer Jasper good synergy:
Character | Damage Path and Type | Features |
---|---|---|
Standard character with good DPS. Specializes in instant physical damage. Excellent at breaking through vulnerabilities using the Parting Strike superpower mode. | ||
Damage-dealing representative, equally effective against one or several targets. Having gained a sufficient number of passive levels, it enters the enhanced state of “Spectral Transmigration”. | ||
By sacrificing health, it increases the damage dealt by basic skills. Conducts a bonus attack after accumulating lvl 5. "Charge." Charge levels, in turn, accumulate each time you take damage or expend your own HP, which will go well with Jasper’s skill. | ||
A heroine who deals decent damage to multiple targets while providing her allies with additional survivability. Focuses on constantly performing a counterattack using her talent and ult when she receives incoming damage. | ||
A tank that specializes in damage from bonus attacks. After using the superpower, he diverts the attention of enemies to himself, and at the same time carries out massive bonus attacks, which allows him to quickly deal with groups of opponents. | ||
Effective in breaking through electrical vulnerabilities and causing damage to any number of targets. The mechanics are based on the principle: “The less health, the more DPS.” | ||
Despite belonging to the flexible Destruction class, the leader of the “Mole” carries out attacks primarily on single targets, which is why he may need third-party mass support, which Yashma can handle quite well. | ||
Attacks several targets with a skill, and with a superpower deals high damage to any resistance of one of the targets. Can perform bonus attacks after accumulating enough Karma charges. | ||
Due to the low cost of the ultimate ability, he is able to often deal high damage in an area, freezing enemies, and with E2, additionally cutting off resists. | ||
Deals high damage to a single target and can perform several consecutive actions thanks to the talent. | ||
Can occupy the main position in the squad or exist as a secondary damage dealer. He specializes in bonus attacks and gains a huge advantage when paired with heroes who have similar ability mechanics. | ||
The Arbiter General excels at dealing with dense enemies, relying on the bonus attack that comes with his talent, skill, and ultimate. He synergizes best with heroes that can deal additional damage, allowing him to charge up. "Winged Beast" for Ultimate. | ||
Deals decent damage and supports a squad that specializes in bonus attacks. Focuses on applying negative damage to enemies. status "Victim", which increases the damage they take from bonus hits. | ||
After entering battle, summons the Lightning Lord, whose attacks count as bonus hits. With skill and superpower, it increases the number of hits that will be carried out by the summoned creature (max. 10). | ||
The characters work well together and complement each other. In particular, Great Hertha needs another Erudite hero who can attack frequently and gain stacks. "Interpretations"Jasper is a great candidate for this role and adds speed when needed. Herta can similarly provide the top manager with additional talent charges. | ||
Ninja from the Galactic Rangers faction plays from penetration and specializes in depleting tenacity. At the same time, she deals massive damage to all enemies on the battlefield on a consistent basis with the enhanced basic attack gained from her ultimate. If she or her allies penetrate the weakness of enemies, she accumulates charges that increase damage. | ||
An excellent Erudite hero who relies on the enhanced form of his superpower to deal massive damage. | ||
Has good massive damage and performs a bonus attack outside of its turn. | ||
An icy representative of Erudition, who revealed herself in a new way with the release of the “Pure Fiction” mode. Conducts a bonus attack when the enemy’s health is reduced to 50% or below, and uses a superpower and skill to attack in an area. | ||
Applies the “Shock” status to several enemies with a skill, causing additional electrical damage to them. Superpowers have a nice AoE potential. | ||
A Quantum character of epic rarity, whose damage at times exceeds the figures offered by legendary representatives of a similar class or other Paths. Skills have an element of "randomness" due to the jade bone mechanic. | ||
Buffer for penetration and damage effects on enemies with a broken vulnerability. Not a bad Harmony, whose skills extend to the entire group and last for several turns. | ||
One of the best characters for closing content that requires mass damage. Optimally pairs with any Path of Erudition heroes, which allow her to not only regenerate energy stably to increase the damage dealt to the entire party, but also to deal additional damage. Typically paired with Jasper and Great Gerta, which creates a pretty powerful combo in Pure Fiction. | ||
The skill instantly advances the action by 100% and also increases the damage dealt. Superpower increases attack power and crit. damage to all allied characters in the group. | ||
Primarily specializes in supporting characters with summoned creatures, but also provides excellent support to other units due to the presence of pleasant bonuses. His skills are aimed at increasing crits and damage, restoring energy and skill points. | ||
The skill increases outgoing damage. With a superpower, it promotes the actions of allies, increases their attack power, as well as crit. Damage dealt by bonus attacks. | ||
Increases the attack power and speed of all allies. After leveling up the traces, it begins to offer increases in fire damage. | ||
Increases damage dealt and attack power. In addition, it restores energy. | ||
Offers the team an increase in attack power by applying the Roaring Bowstring status. The superpower deals high damage to a single target, and when the “Roaring Bowstring” status is active, it increases crit. damage and crit. chance. | ||
A budget option for Sparkle that can generate skill points. Increases attack power and speed by using an ultimate skill. | ||
Harmony is best for squads consisting of two or more damage dealers, since its bonuses apply to all allies. Increases the overall damage and speed of team members, as well as their penetration effect. In addition, it increases resistance penetration of all types of elements. | ||
An equally attractive support character who focuses on regenerating skill points during battle. The skill promotes action and increases crit. damage, talent increases the outgoing DPS of all allies. | ||
Nothingness with good damage. Slows enemies, inflicts Imprisonment, and delays actions. In a team with Jasper, he will take the position of the main damage dealer. | ||
A powerful representative of the Nothingness, whose skills are aimed at applying the “Hot Ash” weakening (considered the DoT status “Burning”, which causes periodic damage of the fire type). Enemies affected by Burning Ash take increased damage. The superpower, in turn, inflicts a high level of damage and also imposes a third-party debuff that increases the damage taken by opponents from ultimate DPS-type skills. | ||
A strong quantum support character with a unique skill. Applies up to three types of debuffs to enemies, including reduced defense, speed, and attack power. Causes a new type of vulnerability in the selected enemy in accordance with the elements in the squad. | ||
Removes enhancements with a skill, and with a superpower reduces the defense of all opponents. | ||
An unusual representative of Conservation, since it redirects damage received by allies to itself. At the same time, it can increase crit. a chance that Jasper might come in handy. | ||
Covers allies with powerful shields. During the battle, it accumulates “Blind Bet”, when it reaches 7 units. performs a bonus attack of 7 hits. | ||
Superpower protects allies from any external attacks. After pumping up the tracks, it switches to tank status. The skill can freeze the target. | ||
A tank with built-in functions as a secondary DPS character. Distracts the attention of enemies to yourself, and also applies shields with all skills. | ||
Places a shield on the selected ally by activating a skill. Subsequently, if the protected hero is attacked, performs a bonus blow on the enemy who damaged the ally. | ||
A standard legendary character that provides both active and passive healing. The main advantage is the ability to resurrect. One of the shortcomings is the lack of skills that can get rid of third-party negative weakening. | ||
Healer of the highest tier. Helps with damage, the talent creates a “Magic Circle”, thanks to which allies restore their own health after an attack. | ||
A support with a variety of functions: heals, deals area damage and applies a weakening that increases damage from penetration. During combat, summons an assistant, which is a bonus attack. Due to this creature, it additionally heals, deals damage outside of the turn and removes debuffs. | ||
A healer who can apply additional bonus increases to attack power. In addition, his superpower restores the energy of all allies. | ||
Restores HP in a targeted manner, deals high damage with a superpower, and also increases the penetration damage received by the target (status “Dead Drunk”). Whenever a Dead Drunk target is attacked by an ally, the attacker is healed. | ||
A free Abundance character that can be obtained by completing Pure Fiction. Passively and actively heals, and with a superpower removes weakening from all allies. This skill increases the taunt of the heroes of Conservation and Destruction. | ||
Free heroine for the plot of Yarilo-VI. Heals a single target with a skill, and heals all allies with a superpower. After pumping, the traces begin to clear away looseness. |
Top Teams
With the considered heroes, you can create the following best units for Jasper:
Character 1 | Character 2 | Character 3 | Character 4 | Features |
---|---|---|---|---|
A KMM squad supported by either Robin (massive increase in damage from bonus attacks) or Asta (massive increase in attack power, as well as increased fire damage). Topaz and Jasper occupy equal positions and play off bonus attacks, receiving massive gains from the chosen Harmony character. Aventurine supports with third-party damage, and also “covers” with powerful shields. | ||||
Feixiao — the core of the group, focused on performing a bonus attack and using the ultimate ability. In order to activate the ultimate, it needs to gain a charge "Winged Beast", with help from allies. Jasper can make Feixiao "Debt Collector", which increases speed and allows him to deal additional damage. Topaz/Robin/Moze increases bonus attack, and Lingsha heals. | ||||
An ideal squad for Pure Fiction that has high AoE damage. Great Gerta or Himeko can be replaced with Rappa, and a Harmony representative can be placed in the second slot for additional bonus gains. | ||||
Not only is Argenti good at quickly dispatching waves of enemies, but he's also quite good at taking out single targets. Jasper is a secondary damage dealer that “accelerates” the knight with her own skill. The combination of Tingyun and Hoho is a source of constant energy, which is essential for Argenti to activate his personal enhanced ultimate more often. In addition, you can consider Jiaoqiu to increase the damage of the super ability. | ||||
Great Hertha and Jing Yuan are powerful DPS characters who, despite their class, excel in single-target fights. Yunli is an equally worthy alternative, capable of dealing good damage and taking the tank position. Jasper is their support, helping with additional quantum damage. Considering the characters of Harmony in conjunction with the presented heroes of Preservation and Abundance, it is worth noting that Tribby and Zaryanka will best demonstrate themselves in cooperation with Aventurine and Lingsha. Sunday is optimally combined with Jin Yuan. | ||||
Blade or Jingliu act as the main DPS character, on whom Jasper imposes a positive bonus with her skill. Thus, the heroes begin to complement and support each other. Sparkle will advance the action of Jasper or Blade/Jingliu, increase critical damage, and also offer an increase in outgoing DPS. Ruan Mei, in turn, is aimed at increasing the speed and directly increasing the damage of the entire group. Locha and Bailu are interchangeable healers. Bailu's "minus" is that she cannot remove debuffs, but her main advantage is the ability to resurrect once per battle. | ||||
A quantum squad with a fairly active solo damage dealer in the person of Zele, who is capable of making several consecutive moves. Jasper is her support. Silver Wolf and Sparkle/Tribby are interchangeable. Silver Wolf is a priority when the enemy does not have a permanent vulnerability to the quantum element. Sparkle/Tribby, on the other hand, is included in the squad when the enemy has this vulnerability. Fu Xuan and Lynx are also interchangeable support characters: Fu Xuan is an expensive option, and Lynx is a more budget alternative. | ||||
A good option with AoE potential, with Welt or Clara taking the position of the main DPS source. Hanya solves the problem of rapidly depleting skill points. Armor, on the other hand, focuses on strengthening either Jasper or Clara/Welt (depending on who makes the biggest combat contribution). In the last place, any available shielder or healer, such as Cheetah/Lynx, takes the place. |
Offering for consideration a detailed guide of Jasper in Honkai: Star Rail, one cannot help but pay attention to F2P squads with free and other epic heroes:
Character 1 | Character 2 | Character 3 | Character 4 | Features |
---|---|---|---|---|
A squad with good penetrating power, which is capable of providing decent resistance to both single bosses and groups of opponents. Gallagher heals and also increases the penetration damage taken by enemies. The Pathfinder (Imaginary) spreads positive bonuses, and the Hook/Jasper combo deals high damage numbers in an area or to a solo target. | ||||
A budget version of the quantum squad with Pela as a representative of the Nothingness, capable of lowering the defense of all opponents by activating a superpower. Xuei and Qingque, unlike Zele, have a high AoE potential, which is important for Jasper. | ||||
A good alternative to the units discussed above, where the first position is taken by a character capable of dealing not only with groups of enemies, but also with large bosses. In the second position is Jasper, which covers the need for high mass damage. Asta is a universal Harmony that increases attack speed and power. Yukun is a more demanding support, but with the ability to provide an increase to crit. damage and crit. chance. Natasha is a free healer. |
Is it worth knocking out Jasper in Honkai: Star Rail
Jasper is a representative of the Path of Erudition with a quantum type of damage. In battle, he relies on an allied character, on whom he applies a special positive bonus with his own skill, as well as personal bonus hits. The heroine's key advantage is her high AoE potential, which makes her one of the best candidates for completing Pure Fiction. At the same time, it demonstrates itself much worse in activities such as “Hall of Oblivion” and “Illusion of the End”, since it is harder to accumulate “Charge” levels for the talent to work. Due to the considered features, he often acts exclusively as a secondary DPS character. As a single damage dealer, he is weaker than other representatives of his class (for example, Jing Yuan or Argenti).
As a result, it will be primarily useful for completing those activities in which you have to fight with several opponents. It may well replace the standard legendary Himeko in the Himeko/Gerta combination for “Pure Fiction”, or complement this tandem with her own person. In other cases, a character who has a number of negative traits, due to which he loses some versatility in comparison with others.
Achievements with Jasper
There are two achievements associated with the character:
- Special team of the planet of celebrations - Win 1 battle with Topaz and Accountant, Doctor Ratio, Aventurine and Jasper in the party. Reward: star jade × 5
- Contract - Reduce an ally's HP in the "Debt Collector" state from Jasper's skill to 1 unit in one battle. Reward: star jade × 5
We hope our guide helped you put together the best Jasper build in Honkai: Star Rail. IN comments ask any questions about the character so that the author or other players can help. Follow useful articles on HSR in the relevant sections of our website: passing, guides, builds, ENT, news.
Jasper trailers in XSR
Questions and answers about Jasper in KhSR
How to get Jasper in Honkai: Star Rail?
Jasper can be found in the Event Jump: Character banner.
What are Jasper's main skills?
Jasper's skills are aimed at supporting the combat potential of the allied character (the main DPS hero). Its special feature is constant bonus attacks provoked by the talent.
What active skills does Jasper have?
Technique “Hunter's Vision”, basic attack “Lash of Wealth”, skill “Guarantee of Acquisition”, super ability “Whirlpool of Contract Signing”, talent “Plundering Fang”.
What is the procedure for leveling up Jasper’s abilities?
Talent > Super Ability > Skill = Basic Attack.
What are the best eidolons for Jasper?
The best Jasper constants are E1, E4 and E6.
How many resources are needed to upgrade Jasper?
4 credits; 688 traveler's guides; 500 adventure logs; 289 travel meetings; 6 dream collection components; 16 dream flow valves; 56 dream engines; 71 rough sketches, 73 dynamic outlines, 18 masterful color sketches; 69 dream flamethrowers; 139 imprints of fate; 65 lost echoes of the unity of desires.
What is the signature cone of Jasper?
Signa Jasper - “But hope is priceless.”
What is the best light cone for Jasper?
"But Hope Is Priceless", "Before Dawn", "Today, Too, Is a Peaceful Day", "Night on the Milky Way", "The Rest of Geniuses", "Continuous Calculations", "The Importance of Breakfast", "The Birth of the Self", "Towards the Undeniable", "Stop, Moment", "The Day the Universe Fell", "Insight".
What are the best cave relics for Jasper?
"The Elegy-Singing Rhapsode", "The Genius of the Diamond Stars", "The Burning Duke", "The Bravery of the Wind", "The Wild Wheat Shooter".
What are the best planar jewelry for Jasper?
"The World of Izumo and the Kingdom of Takama", "Barren Sigonia", "Duranian Wolf Dynasty", "Frozen Salsotto", "Glatiramer Sky Front", "Space Sealing Station", "Heavenly Differentiator".
What are the best characters for Jasper?
Pioneer (Physical), Pioneer (Fire), Pioneer (Imaginary), Jingliu, Blade, Clara, Yunli, Arlan, Hook, Xueyi, Misha, Seele, Topaz and Bookkeeper, Jing Yuan, Great Gerta, Rappa, Argenti, Himeko, Gerta, Serval, Qingque, Tribby, Armor, Robin, Asta, Tingyun, Yukun, Hanya, Ruan Mei, Sparkle, Sunday, Welt, Silver Wolf, Pela, Fu Xuan, Aventurine, Cheetah, March 7, Bailu, Locha, Hoho, Gallagher, Lynx, Natasha.