A rough start in Cyberpunk 2077: how to help Paco and get through

A bad start in Cyberpunk 2077

Bad trouble began in Cyberpunk 2077: Phantom Liberty is a side quest found in Dog Town. As part of the quest, V will have to help the Barghest recruit, who was very guilty of Kurt Hansen. Having “lived” the events that took place on behalf of Colonel Hansen, you will need to decide how to save Paco’s life.

In the guide we will tell you how to complete the quest Dashing Trouble Begins in Cyberpunk 2077, which option to choose at the end of the quest and what the consequences will be at each fork.

How to start the quest Dashing Trouble Begins

To gain access to the side quest Bad Trouble Begins in Cyberpunk 2077, you must complete the task from main storyline of Phantom Liberty - "All the President's Men". After this, not far from the junction leading to the exit, you will notice a task icon.

Walkthrough of the quest Dashing Trouble Begins in Cyberpunk 2077 Phantom Liberty

To run the task, visit the Barghest checkpoint, not far from the junction. Passing by one of the tents, you will hear the voice of a young fighter who calls V to him.

Talk to strangers

During the conversation, the Barghest soldier Paco will introduce V to his partner, Babs. The young man will offer to drink so that his problems will be solved.

Hook up with Paco and Babs

Sit on the sofa next to the soldiers to listen to their problems and begin the quest. Paco will tell you that they promise to kill him. If you agree to listen to the young man, he will tell his story, into which V will be transported.

Talk to Yuri

V will be transported to Hanson's place, in the Black Sapphire, the events took place about a week ago. Talk to Yuri, standing near the railing, about the upcoming meeting with the “Scavengers” to warn about a possible setup.

Talk to Paco

After talking with Yuri, go down the stairs to two guys standing surrounded by other soldiers. One of them is Paco, with whom you need to talk.

Choose any line: order Paco to defend himself, or tell him to hit Hansen.

Defeat Paco in a fist fight

The battle with Paco is scripted: the main character (Hansen) does not take damage, and Paco does not have a specific amount of health. Beat the young man until a cutscene starts in which Hansen beats a soldier.

Talk to Paco to inform him of a new "mission": he will go with the next convoy to show Hansen his abilities.

The memories will end, after which you will have to talk to the Barghest soldier live, playing as V. Next, you need to hear about the task: the usual hack job is transporting cargo that needs to be protected. Dive again to be transported into Paco's story.

Ride with Paco and neutralize the "scavengers"

You will be transported back to the “memories” from the perspective of Hansen Kurt. The Barghest is transporting cargo, and Kurt is sitting in the passenger seat of the truck. Suddenly, several cars full of “scavengers” will approach the convoy. You need to shoot back from your pursuers.

You can shoot at the drivers and shooters, or you can just shoot at the cars themselves: after a few shots they will explode. When you turn the corner, leaving the tunnel, motorcyclists will join the chase.

As you pass the abandoned Luxor Spa, you will notice a road blockade set up by the Scavengers. Get out of the car to deal with your opponents. Coming kill all enemies, including those located in the building.

If you run out of opponents on the street, run into the spa center yourself to finish off the remaining ones. Otherwise, the target will just hang there. If you go too deep into the building, the game teleports back to the entrance.

Approach the wounded "scavenger"

Go to the one surviving "scavenger", who was surrounded by Barghest soldiers. According to Yuri, he has something to tell.

Talk to Paco and the Barghest soldiers

Kurt will praise the newcomer, and at this time the “garbage man” will begin to shout and threaten. Hansen will order Paco to deliver the goods to Sapphire while the colonel and Yura interrogate the “scavenger.” The young man will tell you that he will receive a list from Yuri that does not include the generators that were in the truck. Paco stole them and sold it to India.

During this dialogue, a choice will be made about what to do:

  • Frame Yuri.
  • Run.
  • Connect V's connections (only available if you have good relations with a number of characters).
This choice has a decisive influence on the ending, so we will further analyze the consequences in each of the options.

What happens if you frame Yuri?

Talk to Paco and Babs, then head to the nearest underground passage. Sit on a bench there and wait for the Barghest soldiers. Soon Yuri will come up and accuse V of turning their own puppies against the group.

Necessary neutralize Yuri. He doesn't pose much of a threat because he doesn't use any special techniques. The only thing you should be afraid of is the grenades that the soldier constantly throws. Aim for the enemy's head or other weak spots. Search Yuri's body, there you will find:

  • The legendary Omaha pistol.
  • The legendary Lexington shotgun.

Read the correspondence between Yuri Bychkov and Kurt Hansen. From it it will become clear that the colonel found out about the theft of the generators and ordered Paco to be hanged. Go to the junction near the exit to find Paco's body near Igla.

Having discovered the body, write to Barbara Okoye. The girl will tell you that she doesn’t know about what happened to Paco. You have to decide: tell her the truth or hide it. This doesn't affect the ending. You will also find out that Babs has left for Kenya.

What happens if you run

If you tell Paco to run, Babs will refuse. Talk to the soldiers, then walk with Paco to the car. The young man will climb into the trunk, all that remains is to take him out of Dog City.

A trunk scanning error will occur at the checkpoint, but this will not prevent you from driving further. Take Paco to the parking lot. Let the young man out, after which he will say goodbye to V and promise to write in a couple of days.

You will soon receive a message from Paco Torres. He will ask meet in "Afterlife". In addition to the money, the young man will also give V the iconic Carmen assault rifle.

What happens if you connect connections

If you try to connect the communications, the soldiers will say that they need either a car or generators. I need to write to my friends, who can help Paco and Babs: River Ward, Bestia Amendiares and Panam Palmer.

River will say that he will be able to get generators that pass as evidence. He'll hook up a fixer and pay for the transportation: the generators will be dumped in dumpsters on the Coronado shore. Bestia can't help, but will only talk about the same generators confiscated by the police as River.

In the case of a good relationship with Panam, she will give Yuna's contacts, who can help the guys from Barghest escape for 2000 Eurodollars per head. All that remains is to talk to Paco about the help received and offer one of two options: the help of a friend from the police, or the nomads.

A few days later you will receive a message from Paco: the young man has fled to Kenya. Head to the tent where you talked to him. There will be a box there, and inside will be the iconic Carmen assault rifle and a skill chip: solo. This can be considered best ending of all three, since there are significantly more rewards here.

We hope that our guide helped you understand how to complete the quest Bad Trouble Begins and how to help Paco in Cyberpunk 2077. If you have any questions, ask them at commentswe will definitely answer. Read others Cyberpunk 2077 guides in the appropriate section of the site.

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